N.I.C.E. Labs
SOC-12
Hello my friends. Some of you may have been following the debate and development of my vehicular scout design posts. ( Sundog thread ) Well, the design phase is done and now it's time to evaluate.
To help evaluate the design I'm going to have the players in my game take it on a shakedown cruise. For the next six months of game time they will use it as their ship as normal, but check in to receive special 'evaluation missions' to test the vehicle's performance in certain situations. What I would like is for anyone interested to suggest some missions that would put the Sundog through it's paces. I thought if I pulled those from outside sources the tests would not only be unbiased but be things that as GM and designer wouldn't inadvertantly skew one way or the other.
If anyone takes up the challenge I look forward to what you come up with, and I'll post the results of the tests here. Thanks for your help!!
To help evaluate the design I'm going to have the players in my game take it on a shakedown cruise. For the next six months of game time they will use it as their ship as normal, but check in to receive special 'evaluation missions' to test the vehicle's performance in certain situations. What I would like is for anyone interested to suggest some missions that would put the Sundog through it's paces. I thought if I pulled those from outside sources the tests would not only be unbiased but be things that as GM and designer wouldn't inadvertantly skew one way or the other.
If anyone takes up the challenge I look forward to what you come up with, and I'll post the results of the tests here. Thanks for your help!!