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T5 ETA

Unless T5 now has an agreed on armour and penetration system (even if this is based on FF&S / FF&S-2) then "Combat", "Starships and Smallcraft design" and "Starship combat" are all in the "unknown" bin.

Unless by combat you mean "combat by people who don't believe in personal protection"

I haven't seen any concrete proposal for damage to be applied above the "personal" level either, but then CT largely did without this for years, although it did have starship combat ;)

I agree with Hunter: no way do I see this being able to ship in (checks watch) 45 days (even if I don't including editing as part of that 45 days) and I'd much rather see a polished final product than something pumped out to meet a deadline.

Just so no-one's put off by not having shiny! new! toys! this month, Hunter has some neat stuff in Beta, so folks may want to check out the moot spire. I'd say that it could be pulled into CT (or other versions) without too much effort for those folks who don't already have (for example) a quality system.

Scott Martin
 
Originally posted by Scott Martin:
Just so no-one's put off by not having shiny! new! toys! this month, Hunter has some neat stuff in Beta, so folks may want to check out the moot spire. I'd say that it could be pulled into CT (or other versions) without too much effort for those folks who don't already have (for example) a quality system.
Thanks, just wish I'd actually get some feedback in the Moot forums on the stuff ;)

And my statement about T5 not being out in June is from recent discussions with Marc.

Hunter
 
Originally posted by robject:
Hey Billy, I'm not saying they're not part of Traveller. Nor would I be happy without them. I just ranked the game elements by what I think is central to the game -- the players' interface into the game.
Robject, I was just pulling your leg, man, Didn't you see the winkie at the bottom?

I know you wouldn't like it w/o those parts, too
 
Originally posted by hunter:
</font><blockquote>quote:</font><hr />Originally posted by Scott Martin:
Just so no-one's put off by not having shiny! new! toys! this month, Hunter has some neat stuff in Beta, so folks may want to check out the moot spire. I'd say that it could be pulled into CT (or other versions) without too much effort for those folks who don't already have (for example) a quality system.
Thanks, just wish I'd actually get some feedback in the Moot forums on the stuff ;)

Hunter
</font>[/QUOTE]I've got those downloaded. Now I need to find a few moments to rub together... :mad:
 
Originally posted by hunter:
</font><blockquote>quote:</font><hr />Originally posted by robject:
June is still the planned release, though there are several valid format suggestions being tossed around.
It isn't going to be released June 07.

Hunter
</font>[/QUOTE]June 2107, maybe...
 
Originally posted by Andrew Boulton:
Originally posted by hunter:
</font><blockquote>quote:</font><hr />It isn't going to be released June 07.

Hunter
June 2107, maybe... </font>[/QUOTE]Now now...

From what I know I'd say more likely towards the end of the year, but could be sooner.

Hunter
 
Originally posted by Andrew Boulton:
The first set of playtest files recently celebrated their 10th birthday...
LOL! Yes, but then again a LOT of new material has been developed recently and T5 is moving forward at a much better pace these days.

Hunter
 
Originally posted by hunter:
</font><blockquote>quote:</font><hr />Originally posted by Scott Martin:
Just so no-one's put off by not having shiny! new! toys! this month, Hunter has some neat stuff in Beta, so folks may want to check out the moot spire. I'd say that it could be pulled into CT (or other versions) without too much effort for those folks who don't already have (for example) a quality system.
Thanks, just wish I'd actually get some feedback in the Moot forums on the stuff ;)

I;d actually be willing to give said feedback but I subscribed to the Moot while you were gone and I cannot get in now; I don't know if I am using the wrong password or if my subscription has expired.

Allen

And my statement about T5 not being out in June is from recent discussions with Marc.

Hunter
</font>[/QUOTE]
 
Originally posted by Allensh:
I;d actually be willing to give said feedback but I subscribed to the Moot while you were gone and I cannot get in now; I don't know if I am using the wrong password or if my subscription has expired.
Have you tried resyncing your password? (The resync was broken but is fixed now).

http://www.TravellerRPG.com/CotI/themoot.html

(at the bottom of the page).

Let me know if that doesn't work.

Hunter
 
Originally posted by hunter:
</font><blockquote>quote:</font><hr />Originally posted by Allensh:
I;d actually be willing to give said feedback but I subscribed to the Moot while you were gone and I cannot get in now; I don't know if I am using the wrong password or if my subscription has expired.
Have you tried resyncing your password? (The resync was broken but is fixed now).

http://www.TravellerRPG.com/CotI/themoot.html

(at the bottom of the page).

Let me know if that doesn't work.

Hunter
</font>[/QUOTE]Thank you. It required remembering what password I had used. I did get in..and found that I already have all that stuff. The condensed version of my opinion: this would make great material for a supplement but is too much for the core rules (this being the Being Creation rules, which are actually useful but a bit much).

Allen
 
Originally posted by Stainless:
</font><blockquote>quote:</font><hr />June 2107, maybe...
Perhaps Marc is setting up a Foundation (or two) at the end of the Galaxy to ensure his project is finally completed after his demise. :D </font>[/QUOTE]And he thinks he came up with the idea to do so... ;)
 
Originally posted by BillDowns:
</font><blockquote>quote:</font><hr />Originally posted by robject:
...snip...

II. Support. I assume these categories are non-core but important. The "Tools and Toolkits".
</font>
  • World gen - Ready.</font>
  • Starships and Smallcraft design - Ready, or nearly so.</font>
  • Starship combat - Unknown.</font>
  • Trade - Unknown, but probably ready (based on Merchant Prince).
    ...snip...</font>
Sorry, robject, but in my POV these ARE Core. These are what Traveller is known for. Without them, it would be like Kirk without Spock or McCoy.
;)
</font>[/QUOTE]I am sure that this is relative to the Traveller player. For me the Starship design, World Gen, and Trade is the Core. Characters, skills etc. these I can get from dozens of sources.
 
Not yet available. All that has been made available (via the moot and Robject's T5 site) are some half formed ideas and proposals. I'm guessing the playtest as such will occur in the form of the beta release CD rom.

TBH what we are going to get seems to be a bit of a mystery even with the samples already available.
 
Really? There are some references in these forums about T5 ship design. Are these based on assumptions? Carefully gleaned glimpses? Rumor?
 
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