Twenty-five years of Travelling compel me to add my thoughts on the matter. Apologies.
Kudos to Mr Lucas for a quality piece of work. The visualisations are terrific.
Certainly cover art is a factor in selling a product but it is far from being the most important. Sadly, the most important factor is marketing. If anyone thinks that today's sophisticated consumers will not buy something on the grounds that it is packaged in an almost completely black box, they are mistaken.
However, while I do love the LBB format (and confess to nostalgia here - although I always loved the LBBs and despised the juvenile illustrative renderings adorning most game packages and book covers), I am not fundamentally opposed to seeing T5 graced with some seriously high quality cover art. My problem is, I don't think it will happen. Traveller products have never had particularly strong art. Flame me, go on.
Finally, apart from the subjective issue of the quality of any artwork, what about the concept? It would be tempting, at least, to render an image or montage of images depicting aspects of the Imperium but, if you go down that route, you're not selling one of Traveller's strongest points - its flexibility, the fact that it can be used to create any science fiction gaming environment.
The issue is certainly not a no-brainer.
Kudos to Mr Lucas for a quality piece of work. The visualisations are terrific.
Certainly cover art is a factor in selling a product but it is far from being the most important. Sadly, the most important factor is marketing. If anyone thinks that today's sophisticated consumers will not buy something on the grounds that it is packaged in an almost completely black box, they are mistaken.
However, while I do love the LBB format (and confess to nostalgia here - although I always loved the LBBs and despised the juvenile illustrative renderings adorning most game packages and book covers), I am not fundamentally opposed to seeing T5 graced with some seriously high quality cover art. My problem is, I don't think it will happen. Traveller products have never had particularly strong art. Flame me, go on.
Finally, apart from the subjective issue of the quality of any artwork, what about the concept? It would be tempting, at least, to render an image or montage of images depicting aspects of the Imperium but, if you go down that route, you're not selling one of Traveller's strongest points - its flexibility, the fact that it can be used to create any science fiction gaming environment.
The issue is certainly not a no-brainer.