tbeard1999
SOC-14 1K
One thing to remember is that a starship in combat is usually under thrust, which means that its structure is under constant stress by the acceleration (unless you're using a totally inertialess drive, that is). If the ship's main structure is hit too badly but the engine keeps running, it might collapse under this stress...
CT drives are reactionless, but not inertialess. And given that ships with 6G acceleration are possible, and can accelerate for a LONG time, CT has to have some kind of compensation system for the crew. A human couldn't stand 6G acceleration without permanent injury for more than 5 minutes or so (maybe 10 minutes if immersed in a fluid), so some kind of handwavium device must protect the crew. In a military starship, there'd be serious redundancy for such a system. But a critical hit on this system could cause a combat starship serious difficulty. In my campaign, I assume it's part of the gravitics system. If the gravitics are knocked out, the ship is limited to 1G sustained acceleration.
But I don't think that lasers and even shaped-charge high explosive missiles will cause the kind of structural damage that would compromise a ship's ability to maneuver at high acceleration.
--Ty
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