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The A2 Cargo Capacity...what gives?

I think it's a function of streamlining - the maximium atmosphere you are allowed in, but I've no idea where I got that idea from.
 
I think it's a function of streamlining - the maximium atmosphere you are allowed in, but I've no idea where I got that idea from.
 
Hang on a moment, first edition High Guard to the rescue again:
Any ship can land on a world with an atmosphere of 0 or 1; for all other worlds streamlining is required.
So if you don't pay for streamlining put 0-1 in the box.

The wording changes slightly for second edition to:
Any ship of configuration 1 to 6 can land on a world with an atmosphere of 0 or 1: for all other worlds streamlining is required.
 
Hang on a moment, first edition High Guard to the rescue again:
Any ship can land on a world with an atmosphere of 0 or 1; for all other worlds streamlining is required.
So if you don't pay for streamlining put 0-1 in the box.

The wording changes slightly for second edition to:
Any ship of configuration 1 to 6 can land on a world with an atmosphere of 0 or 1: for all other worlds streamlining is required.
 
An alternative to coming up with new design specs is to just not worry about the size and use the deckplans as they are. Keep the design specs as 200 tons and use the deckplans as they are anyway.

Ron
 
An alternative to coming up with new design specs is to just not worry about the size and use the deckplans as they are. Keep the design specs as 200 tons and use the deckplans as they are anyway.

Ron
 
I have found many of the canonized ships have either errors in calculations or in the deck plans published. If seems that the unofficial "official" (or maybe vice versa) answer has been: Just live with it. It aint worth worrying over.

My question is:How does the +/- 20% rule work? Am I to interpit it to mean I can add 40 tons of cargo to a 200 ton ship, or can I just call my deck plans be considered complete if I get a 200 ton ship deck plans to be anywhere between 160 to 240 tons as drawn?

Edit : I was a machinist and as such was used to tollerances much smaller than that. Like +/- .005 Inches End edit
 
I have found many of the canonized ships have either errors in calculations or in the deck plans published. If seems that the unofficial "official" (or maybe vice versa) answer has been: Just live with it. It aint worth worrying over.

My question is:How does the +/- 20% rule work? Am I to interpit it to mean I can add 40 tons of cargo to a 200 ton ship, or can I just call my deck plans be considered complete if I get a 200 ton ship deck plans to be anywhere between 160 to 240 tons as drawn?

Edit : I was a machinist and as such was used to tollerances much smaller than that. Like +/- .005 Inches End edit
 
Originally posted by Andy Fralix:
If seems that the unofficial "official" (or maybe vice versa) answer has been: Just live with it. It aint worth worrying over.
Well, maybe, but it took me all of five minutes to work out the 400 ton A2 above--and the deckplans fit nicely into the 400 ton version (120 tons of fuel and all).

Instead of not worrying about it, I got a ship that have stats and deckplans that match, more cargo space (88 tons) and a bigger ship payment for my players (to keep 'em in check).

I'm cool with that.


My question is:How does the +/- 20% rule work? Am I to interpit it to mean I can add 40 tons of cargo to a 200 ton ship, or can I just call my deck plans be considered complete if I get a 200 ton ship deck plans to be anywhere between 160 to 240 tons as drawn?
As I understand it, the +/- 20% rule is for deckplans. Your 40 tons of cargo will still only be 40 tons of cargo. When you make a ship, you've got the displacement of the hull to work with, and that's it. You've got to squeeze everything into that 200 tons.

But, when you're making deckplans, you've got 400 squares you can use to design your ship (on a 1.5 m scale). Now, that deckplan can be as much as 480 squares, or 320 squares--you want your deckplans for that 200 ton vessel to fall within 320-480 squares.
 
Originally posted by Andy Fralix:
If seems that the unofficial "official" (or maybe vice versa) answer has been: Just live with it. It aint worth worrying over.
Well, maybe, but it took me all of five minutes to work out the 400 ton A2 above--and the deckplans fit nicely into the 400 ton version (120 tons of fuel and all).

Instead of not worrying about it, I got a ship that have stats and deckplans that match, more cargo space (88 tons) and a bigger ship payment for my players (to keep 'em in check).

I'm cool with that.


My question is:How does the +/- 20% rule work? Am I to interpit it to mean I can add 40 tons of cargo to a 200 ton ship, or can I just call my deck plans be considered complete if I get a 200 ton ship deck plans to be anywhere between 160 to 240 tons as drawn?
As I understand it, the +/- 20% rule is for deckplans. Your 40 tons of cargo will still only be 40 tons of cargo. When you make a ship, you've got the displacement of the hull to work with, and that's it. You've got to squeeze everything into that 200 tons.

But, when you're making deckplans, you've got 400 squares you can use to design your ship (on a 1.5 m scale). Now, that deckplan can be as much as 480 squares, or 320 squares--you want your deckplans for that 200 ton vessel to fall within 320-480 squares.
 
Originally posted by Ron Vutpakdi:
An alternative to coming up with new design specs is to just not worry about the size and use the deckplans as they are. Keep the design specs as 200 tons and use the deckplans as they are anyway.
I guess it bothers me that the 200 ton Far Trader is the same size as the 400 ton Subsidized Merchant. The A2 should be half the size.

It was an easy fix, though--just ran through the Book 2 design process...took about five minutes.
 
Originally posted by Ron Vutpakdi:
An alternative to coming up with new design specs is to just not worry about the size and use the deckplans as they are. Keep the design specs as 200 tons and use the deckplans as they are anyway.
I guess it bothers me that the 200 ton Far Trader is the same size as the 400 ton Subsidized Merchant. The A2 should be half the size.

It was an easy fix, though--just ran through the Book 2 design process...took about five minutes.
 
Originally posted by WJP:

......
But, when you're making deckplans, you've got 400 squares you can use to design your ship (on a 1.5 m scale). Now, that deckplan can be as much as 480 squares, or 320 squares--you want your deckplans for that 200 ton vessel to fall within 320-480 squares. [/QB]
I find it simpler to just add a column to the spreadsheet that gives the number of squares, use every thing except the fuel tankage and note on the plans that fuel tankage is irregular and wraps around the rest of the components to aid in the streamling process. Then I just fill in the background and lable it fuel tanks.
 
Originally posted by WJP:

......
But, when you're making deckplans, you've got 400 squares you can use to design your ship (on a 1.5 m scale). Now, that deckplan can be as much as 480 squares, or 320 squares--you want your deckplans for that 200 ton vessel to fall within 320-480 squares. [/QB]
I find it simpler to just add a column to the spreadsheet that gives the number of squares, use every thing except the fuel tankage and note on the plans that fuel tankage is irregular and wraps around the rest of the components to aid in the streamling process. Then I just fill in the background and lable it fuel tanks.
 
I tend to do the same thing.

I think out dplans in 1/4th ton boxes, though... 1.5m cubes! (if you check http://aramis.angeltowns.com/cc/ts.html you can see a result... it's got a cc2 .fcw... I've not gotten the PNG off the win98 box... it won't make a stable network connection. I'll get a .png up sometime.)
 
I tend to do the same thing.

I think out dplans in 1/4th ton boxes, though... 1.5m cubes! (if you check http://aramis.angeltowns.com/cc/ts.html you can see a result... it's got a cc2 .fcw... I've not gotten the PNG off the win98 box... it won't make a stable network connection. I'll get a .png up sometime.)
 
Sig,

If anybody would know, you would.

Was there a charge for having a jump governor installed on a ship (I'm thinking the charge in High Guard for a fuel purification plant) in the eariler editions of Traveller?
 
Sig,

If anybody would know, you would.

Was there a charge for having a jump governor installed on a ship (I'm thinking the charge in High Guard for a fuel purification plant) in the eariler editions of Traveller?
 
To have a jump governor fitted costs you Cr300,000, and requires 1 ton of space.

It was only mentioned in High Guard first edition.
 
To have a jump governor fitted costs you Cr300,000, and requires 1 ton of space.

It was only mentioned in High Guard first edition.
 
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