Not that I know of. Most games give melee weapons very low damage ratings and don't really give much of a feel for what combat is like. Those that try to do it better are generally very specialised and not very accessible to the uninitiated.
"Very specialized" and "not very accessible" generally means "not much fun" or "takes too much time" on the tabletop. Sad but true. The more you push towards simulation, the less game is left.
Of course, the happy medium between the two will differ according to the individual.
Thanks for taking time to answer.