Bob Weaver
SOC-12
A few weeks ago on my blog I wrote up a revised career for the Noble character, which got some positive feedback, so I'm sharing it here, to get some more discussion. An excerpt from the post:
"The one characteristic that most strongly recommends itself to me when I think of what Nobles do is "be in charge of stuff". As an American, I have no direct experience with real-life aristocracy, so I default to depictions of British aristocrats in media.
[FONT="]For a more specifically Traveller example, read Space Viking by H Beam Piper. Lucas Trask is a nobleman in a feudal society who knows nothing about spaceships and the like when he buys a battleship to pursue his enemy on a mission of revenge. Guess what, Trask is the guy in charge."
My re-worked Skill tables
[/FONT]Personal Development Table Education Table
+1 Intelligence Hunting
+1 Education Pilot
Carousing Leader
Jack of All Trades Gun Combat
Leader Vehicle
Brawling Medical
Service Skills Table Advanced Education Table
Leader Leader
Administration Administration
Carousing Liaison
Liaison Bribery
Bribery Jack of All Trades
Gambling Computer
[FONT="]
(sorry about the formatting)
The whole post is here
What other Noble characters are there in science fiction that could be modeled this way?
How do Nobles come into the picture in your game - as PC's or NPC's? Should Leader skill provide a DM on the reactions table?
Cheers,
Bob W.
[/FONT]
"The one characteristic that most strongly recommends itself to me when I think of what Nobles do is "be in charge of stuff". As an American, I have no direct experience with real-life aristocracy, so I default to depictions of British aristocrats in media.
[FONT="]For a more specifically Traveller example, read Space Viking by H Beam Piper. Lucas Trask is a nobleman in a feudal society who knows nothing about spaceships and the like when he buys a battleship to pursue his enemy on a mission of revenge. Guess what, Trask is the guy in charge."
My re-worked Skill tables
[/FONT]Personal Development Table Education Table
+1 Intelligence Hunting
+1 Education Pilot
Carousing Leader
Jack of All Trades Gun Combat
Leader Vehicle
Brawling Medical
Service Skills Table Advanced Education Table
Leader Leader
Administration Administration
Carousing Liaison
Liaison Bribery
Bribery Jack of All Trades
Gambling Computer
[FONT="]
(sorry about the formatting)
The whole post is here
What other Noble characters are there in science fiction that could be modeled this way?
How do Nobles come into the picture in your game - as PC's or NPC's? Should Leader skill provide a DM on the reactions table?
Cheers,
Bob W.
[/FONT]