Originally posted by Liam Devlin:
...On Mythmere's logic of not using the WTB, hmmm.
There's gotta be some indicator "how busy" <as in $$$-flowin transactions> IMO on the USFP for thems that do play trading campaigns.<or even pirating ones--how rich a target is the place? can we fence that starship and its gig here?, etc>
I do think it ought to mesh somehow with ITB--Without tipping ITB's hand at present <poker playin analogy here>..lets see what we can do..
- The following is a draft ITB concept - for Discussion Only -
At the Sub-sector level:
Transient trade - the level of trade "passing through". Small, low pop and low tech worlds along a main may still have a large starport, because of the volume of transient trade.
At the Planetary level:
I'm considering three trade ratings at the planetary level, that will have to be included somewhere, ideally with the UWP.
The first - Trade Classification (NI, R, Ag, etc) already exists, and describes the kinds of goods that the planet imports and exports.
The second - World Trade Balance (T20) already exists, but has not been included in any of the canon or Gateway Domain Sector Lists, so it is not available as a ready reference, and must be created by the GM.
The third - Planetary Economy (new) gives the strength of the planet's economy in relation to its population. A world with UWP Pop 7 may have a PE between 5 and 9. This represents the Traveller equivalent of Gross Domestic Product per Capita. That means how productive an individual in that economy is. Poor worlds or worlds with repressive or captive governments will have lower PEs while worlds with high tech, or other natural benefits will have PEs higher than population. US GDP $35,831/person, Somalia GDP $531/person. So each US citizen has the same productivity as roughly 70 Somali citizens. Now imagine the same on an interstellar level, and you see the reason for a PE number.
So much for Planetary Indicators.
Starport Traffic, as I referred to, is an indicator of the trade/traffic activity at the starport. We could work with Starport Size, but how do we indicate how busy it is (traffic is a modifier to the availability of goods locally).
Paul Nemeth
AA