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Traveller Adventure and T20???

Has anyone tried running TTA with the T20 rules set? How did it go?

What was the hardest part to convert? The NPC's or the spaceships or T&C or something else?

Does anyone have any converted stats they can post?

Is there a good guide for converting CT/MT characters to T20? How about CT/MT ships?

Thanks,

Blue
 
It's been done, and I remember reading some work on it here on the COTI boards, but I don't remember who did it.

Search the archives here and you can probably find some good stuff on it.

Best of luck,
Flynn
 
The NPC's would be more difficult to convert. The T20 ship design is almost a straight port from LBB5.
The Skill levels do not equate and because of the way the CT skills are all over the map for die modifiers, so a conversion there is tougher. It can be done but it is the more difficult proposition.
 
Dear Folks -

Originally posted by BetterThanLife:
The NPC's would be more difficult to convert. The T20 ship design is almost a straight port from LBB5.
The Skill levels do not equate and because of the way the CT skills are all over the map for die modifiers, so a conversion there is tougher. It can be done but it is the more difficult proposition.
Speaking of which, is there a thread somewhere or some published guidelines on what CT skill level(s) equate to T20 skill level(s)?

I mean, for example, if you had Medical-3 in CT or MT you were considered to be a doctor (and Dex 9+, a surgeon to boot).

Does T20 have any similar guidelines about its skill levels?
 
Originally posted by Hyphen:
Dear Folks -

</font><blockquote>quote:</font><hr />Originally posted by BetterThanLife:
The NPC's would be more difficult to convert. The T20 ship design is almost a straight port from LBB5.
The Skill levels do not equate and because of the way the CT skills are all over the map for die modifiers, so a conversion there is tougher. It can be done but it is the more difficult proposition.
Speaking of which, is there a thread somewhere or some published guidelines on what CT skill level(s) equate to T20 skill level(s)?

I mean, for example, if you had Medical-3 in CT or MT you were considered to be a doctor (and Dex 9+, a surgeon to boot).

Does T20 have any similar guidelines about its skill levels?
</font>[/QUOTE]One of the issues with CT, more so that MT, is the wide disparity of what one skill level represented. In some cases it was a Plus 1 per level, in others more. I seem to remember one skill was a +4 per level. Your best bet is to look in the T20 skill list and see what it takes to accomplish a task. Figure the more difficult tasks require a 30+ (on a D20) So for a 50% chance of success rate, an "Expert" should have a skill with 10 ranks. Though a +4 in CT or MT is close to an automatic success. Which is why it is so difficult to translate skills.
 
Originally posted by BetterThanLife:
</font><blockquote>quote:</font><hr />Originally posted by Hyphen:
Dear Folks -

</font><blockquote>quote:</font><hr />Originally posted by BetterThanLife:
The NPC's would be more difficult to convert. The T20 ship design is almost a straight port from LBB5.
The Skill levels do not equate and because of the way the CT skills are all over the map for die modifiers, so a conversion there is tougher. It can be done but it is the more difficult proposition.
Speaking of which, is there a thread somewhere or some published guidelines on what CT skill level(s) equate to T20 skill level(s)?

I mean, for example, if you had Medical-3 in CT or MT you were considered to be a doctor (and Dex 9+, a surgeon to boot).

Does T20 have any similar guidelines about its skill levels?
</font>[/QUOTE]One of the issues with CT, more so that MT, is the wide disparity of what one skill level represented. In some cases it was a Plus 1 per level, in others more. I seem to remember one skill was a +4 per level. Your best bet is to look in the T20 skill list and see what it takes to accomplish a task. Figure the more difficult tasks require a 30+ (on a D20) So for a 50% chance of success rate, an "Expert" should have a skill with 10 ranks. Though a +4 in CT or MT is close to an automatic success. Which is why it is so difficult to translate skills.
</font>[/QUOTE]Under normal, non-adventure conditions, an expert would be able to take all the time they like in performance of a difficult task and Take-20. Thereby, an Expert with skill level of 10 (including bonuses) would automatically succeed in a task of difficulty 30.
 
Which isn't exactly the same. I never said it was impossible, just quite a bit more difficult to convert the characters and NPC's and keep them with the same feel than any other aspect of any of the classic adventures.
 
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