G
gloriousbattle
Guest
Seems like a natural fit for this system, though I have never seen it done. It would also have the advantage of allowing extensive use of such books as SORAG and Scouts and Assassins, as well as the IBIS article from Dragon magazine, all of which churned out very powerful espionage oriented characters.
It would be a lot of fun for characters who enjoy high level rpgs, but would also require very clever players and GM, and it would be deadly. I, for one, as GM, was always fond of putting a double-agent in the group, and if the group didn't figure it out, hard luck for them.
It would be a lot of fun for characters who enjoy high level rpgs, but would also require very clever players and GM, and it would be deadly. I, for one, as GM, was always fond of putting a double-agent in the group, and if the group didn't figure it out, hard luck for them.