GypsyComet
SOC-14 1K
My players fled up the length of a cluster before hitting a world that was well suited to survival: enough population to provide an industrial base that the advancing Solomani could use, a habitable and cheerfully balkanized mainworld, and a "smarter than your average bear" Imperial element that provided only token defense before bugging out, in the hopes of provoking the Solomani to keep moving. Of course, the PCs wouldn't have stopped there voluntarily, so I had a desperate local bushwack them and take the ship they'd been on. Not a one of them didn't drop their dice when I said those magic words "When you wake up...", since they *had* been helping this same local pack that same ship for a *reasonable* escape. They haven't seen or heard from the ship or its NPC captain since...
(One correction. It's an MT era game, but we're using T20.)
(One correction. It's an MT era game, but we're using T20.)