Poppyseed45
SOC-12
Well, after much wrangling and wringing of hands I've finally decided to use MgT rather than CT for my next campaign.
However, I am also lazy, and I've got these nice shiny CT Supplements sitting next to me, and I'm especially eying the Spinward Marches CT supplement. Also, all the old Library Data (I've got the big floppy book).
So...how easy is it to use CT stuff for MgT? Heck, even the 1001 characters can be useful for a quick NPC, no? And the Marches...nothing that needs changing or moving around? Anything I ought to add (like a "cultures" roll from MgT)?
Advice?
				
			However, I am also lazy, and I've got these nice shiny CT Supplements sitting next to me, and I'm especially eying the Spinward Marches CT supplement. Also, all the old Library Data (I've got the big floppy book).
So...how easy is it to use CT stuff for MgT? Heck, even the 1001 characters can be useful for a quick NPC, no? And the Marches...nothing that needs changing or moving around? Anything I ought to add (like a "cultures" roll from MgT)?
Advice?
 
	 
 
		 
 
		

 
 
		 o:  Everyone except one player rolled up End's of 4(never had the before.)I'm using all my CT adventures & even some D&D adventures(Their on Sorel TL 2).I'm currently running a certain game on an Imperial warship in an asteroid field :devil:  .
o:  Everyone except one player rolled up End's of 4(never had the before.)I'm using all my CT adventures & even some D&D adventures(Their on Sorel TL 2).I'm currently running a certain game on an Imperial warship in an asteroid field :devil:  . 
 
		 
 
		 
 
		