Originally posted by Elliot:
With task system based Traveller rules (MT, TNE, T4, BITs variant) -all this is possible - by making atrociously difficult dice rolls, interrupts, etc...
Its just FATEFUL if you get it wrong
</font>[/QUOTE]Not that I want to belittle Audie Murphy's achievements, but he has since been tied with Lt. Col Matt Urban.. for the most decorated Soldier of WWII. Both seem to have been outstanding Troops and Both started at the bottom. But I believe while Murphy has more combat camapigns Urban rose to command his Battalion before getting Severely injured in late '44.Originally posted by Bhoins:
But is it "silly heroics?"
. Audey Murphy was almost turned down for the Infantry. (He was turned down for Paratroopers.) He was also the single most highly decorated soldier in US History for the results of one war. (Douglas MacArthur had more medals but that was over the course of three wars.)
</font><blockquote>quote:</font><hr />Originally posted by Elliot:
With task system based Traveller rules (MT, TNE, T4, BITs variant) -all this is possible - by making atrociously difficult dice rolls, interrupts, etc...
Its just FATEFUL if you get it wrong
Yet by being "believable", Traveller is wrong on several counts when it comes to science, maths, and astrophysics.Originally posted by Falkayn:
[QB] A believable science fiction setting that is fun to play in and doesn't require advanced knowlesge of science, maths or astrophysics.
There's not that much in practise in 2300AD that makes it hard for lots of people to get into, so I don't think it's fair to say that people didn't get into it because of its realism. If anything, it was more believeable than Traveller, since it was more a hard-sf game (Transhuman Space could also be said to be more believeable, and that's more physically realistic too).The 'believable' part is the rare bit amongst other sci-fi settings, and 2300AD (whilst fun) was too hard for lots of people to get into.
The main thing is that humans in Traveller look like people today, my players can imagine themselves living in that situation, whereas some sci-fi RPGs have had extremely unbelievable/unpleasant world views (e.g. SLA Industries, Cyberpunk).Originally posted by Malenfant:
Still, I don't think "believeable"/"fun" and being realistic are mutually exclusive - there's no reason that you can't have a game that is believable, enjoyable, and realistic at the same time.
{SNIP}
There's not that much in practise in 2300AD that makes it hard for lots of people to get into, so I don't think it's fair to say that people didn't get into it because of its realism. If anything, it was more believeable than Traveller, since it was more a hard-sf game (Transhuman Space could also be said to be more believeable, and that's more physically realistic too).
The problem with the future is that you can't say that people will be the same. That's one of the things I find unbelievable about Traveller and why I prefer things like Transhuman Space.Originally posted by Falkayn:
The main thing is that humans in Traveller look like people today, my players can imagine themselves living in that situation, whereas some sci-fi RPGs have had extremely unbelievable/unpleasant world views (e.g. SLA Industries, Cyberpunk).
OK, that's a more precise way of saying it. That IS what I think makes Traveller great to play. It might not intellectually make as much sense, but by the Ancients, it's a lot of fun!Originally posted by Malenfant:
I'd say that what Traveller does is make the future seem familiar, which is not necessarily the same as "believeable".
This is one of the things I like about Traveller - the technology has a logical progression. Unfortunately Traveller doesn't usually take the tech and run with it as far as it could. Traveller barely touches on what is actually possible if you have the technology to manipulate gravity and the nuclear forces (ie the thruster plate and the nuclear damper).Originally posted by Aristotle Kzin:
The science in it is at least purportedly explained as it is extrapolated from the science of today. It may have outlandish results but those results are at least consistent with that extrapolation.
Well, I'd say it is a problem, because Traveller doesn't really accomodate the newer scifi tropes. Traveller is mostly based on mid-20th century scifi, not late 20th/early 21st centurty scifi.A related opint is that, given that I grew up on SF written in the 60s and 70s, if you look at SF's predictions for the year 2000, we can see how the 'predictive' part of SF works out. Very few SF writers at that time predicted the information revolution and the explosion of miniaturisation (especially the omputing power of a chip smaller than my fingernail) let alone nano-technology. But that's not a problem for Traveller, is it.
I think there are pretty strong reasons to suggest that they should be different. We're approaching the stage now where we can actively shape our future evolution and destiny via genetic manipulation and nanotechnology. I think it's quite possible that humanity won't even be recognisable to us in 1000 years from now, let alone 3000.Similarly with the 'people looking the same in the future'. It may be right to say that there is no reason they should, but neither are there particularly strong reasons they shouldn't.
Originally posted by Aristotle Kzin:
Small point of disagreement is that I think it is POSSIBLE that humans will look similar in 500 years to how they look now. How LIKELY that is is probably down to a matter of opinion - even though your opinion may be better informed than mine! I also stand by my assertion that, while there may be good scientific reasons why we might look different, there are possible sociological reasons why we might not. And sociological reasons why we might look different - but, Hari Seldon notwithstanding, sociological trends and outcomes are notoriously difficult to predict!
Depends on whether you think that a bod on a TL 7 world would have access to all that nice lifesaving genetic engineering available on the higher TL worlds.I don't believe that the average bod on a TL7 world in the 3rd Imperium would look too dissimilar to you or I.