With a knick knack paddy whack, give a dog a bone,
this old Joe came rolling home?
this old Joe came rolling home?
I added a "Don't play where they matter" for OTU players who don't play on the spinward side of the Imperium...
*chew bone in hand while whistling*
"Here Fido! Here boy! Go fetch!"
*throws bone*
Eh ... what's the starship equivalent?
Well, they could always sell them TL 13 battleships at a discount.
Vilani & Vargr for MT tells us about a Vargr subspecies with "weird" psionic powers.
Pack mentality.
why don't the Vargr raid the Zhodani?
Probably because the Zhodani accept the Vargr for what and who they are, the descendants of genetically uplifted dire wolves at the end of 300,000 years of evolution, rather than continually refer to them as dogs...
accept the Vargr for what and who they are, the descendants of genetically uplifted dire wolves at the end of 300,000 years of evolution, rather than continually refer to them as dogs...
(shrug) never seen any artwork imagining vargr as direwolf-like, they invariably look like huskies or german shepherds. so 300,000 years of "evolution" brought them to a state parallel with modern dogs?
dire wolves in combat armor. that'd be cool.
I am in no way suggesting that Vargr polities have been of the Outworld Coalition for 500 years due solely to "spooky" Zho mind tricks. I am suggesting, however, that the Zhos may have a greater "penetration" of many Vargr societies and cultures than they do with the Imperium.
... the descendants of genetically uplifted dire wolves at the end of 300,000 years of evolution...
If the Vagr value personal charisma, a canine version of the old Roman dignitas and honour, then wouldn't a little projection from a talented Zho make it easier for them to engage with the Vagr?
Which bit is the evolution and which bit the manipulation?
By any chance, do Vargr tell stories about a highly-efficient energy-absorbent monolith whose sides are proportioned 1:4:9 ?Any manipulation ended ~300,000 years ago, although...
-spoiler-
By any chance, do Vargr tell stories about a highly-efficient energy-absorbent monolith whose sides are proportioned 1:4:9 ?
Not projection, psychology
Psionics allow the Zhodani to directly measure the effects of training, education, and therapy. They know which ad campaigns are working and why. They know which talking points change which minds. They know when they need to change their approach, why they need to make that change, and what change they should choose.
And because the Vargr are "Terran descended", the Zhodani psionic abilities work without penalty.
There's no Zhodani version of the Mule traveling across the Extents constantly "adjusting" the various movers and shakers there to keep the Outworld Coalition dancing to whatever Zhodane chooses. The Consulate is, however, able to convince various Vargr governments to select certain policies more often than not.
Serial, cereal. The outcome is the same...
The Zho don't have to adjust many - they just have to adjust the right ones.
You don't adjust the major leaders.
You adjust a merchant crew, who keeps your agent hidden. And he adjusts a few of the passengers while they sleep.... You don't change their views - that's too obvious. You just adjust their fear of sharing their views... Get a newsman or three, as well, and make them sceptical of Zho influences.
Have them ridicule psionics as propaganda.
A handful of physically Vargr, culturally Zho agents can be a particularly potent weapon...