Supplement Four
SOC-14 5K
EXACTLY!Originally posted by Straybow:
Comparing CT skills to D&D/d20 skills:
Shmo has Rifle 1. He needs 8+ on 2D to hit, he gets a +1 from his skill; that is now 7+ on 2D. His odds just went from 15/36=41.7% to 21/36=58.3%, an increase of 16.6%. That's like a +3 on a d20 roll.
Archibald has Pistol 3. He needs 8+ on 2D to hit; 5+ given his skill. His odds went from 41.7% to an astounding 83.7%, net +42%. That's equivalent to +8 on a d20!
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When you consider the 2D mechanics then skills should be low numbers.
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A skill level of 5 should be a rarity, and nigh impossible without full time dedication.
Many, many CT players don't understand this. Heck, I understood it and still ignored it.
This is exactly why the Experience Limit rule in CT should be enforced, and why the optional Survival rule should never be ignored.
This is also why I made my players perform the "Character Retro-Dancing".