Originally posted by phydaux:
In MTU, in my RPGs in general, I tend to run them realistic rather than cinematic. And I DETEST anything that smells “campy.” As such, I don’t know how the clearly cinematic FEATS system will impact my campaign.
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Agreed, as well as Cookie-cutter style adventures. I like twists, turns, and surprises. Ala "The Usual Suspects" or better, Alsitair maclean/ Jack Higgins). Campy--Puh Leez, here's your Sign!
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“Oh GOD! We have a hull breach! We’re DOOMED!!!”
“No problem, Skipper. My character uses his Miracle Worker Feat to turn the toaster oven into a plasma welder. I then use the aluminum from a Havacola can to seal the breach. Hey guys, wake me when the bar fight starts. I’m going to take a little nap”