• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.
  • We, the systems administration staff, apologize for this unexpected outage of the boards. We have resolved the root cause of the problem and there should be no further disruptions.

Where is a boundary line ?

magmagmag

SOC-12
Admin Award 2022
Admin Award
Q1 Where is a boundary line between Imperial law areas to local law areas in the space area, XT-line, 100 diameters, or all system? How about is an asteroid world?
In the ship, Is the condition of above change?

Q2 Where is a boundary line between Imperial navy areas to planetary navy areas in the space area, XT-line, 100 diameters, or all system? How about is an asteroid world?
:D
 
The COACC has authority to 0.1 diameters. The Navy has authority above that. (According to COACC for MT).

In general, however, a world is defined by its jump-shadow; 100 diameters is also about the point where a world is considered to have authority other than by forces-in-place. I can't give you a citation for that, tho.

Starports are stated (in several places) to be outside local law enforcement; ships inbound to or departing from would likewise be excluded from local laws other than traffic control (much like modern international airports), and one can expect positive traffic control inside 10 diameters, and often 100.
 
COAAC is an official product for MegaTraveller dealing with planes and local defences. No longer in print but as canon as they come.
 
GURPS Traveller: Starports also covers quite a bit of this area, too -- particularly in regards to starship approach procedures, XT lines, etc.

I dunno how Canonical it's truly considered to be; but it's pretty informative, is pretty helpful in the gaming-flavor and -atmosphere department, and it doesn't really disagree with anything I've read in COACC or any of the other established material.

It's a lot easier to get a hold of, too.
 
There is a good essay in 'Grand Fleet' by Avenger Enterprises

I confess to enjoying the ebook & have used the material which draws heavily on cannon, but others may contend it is not itself cannon, each to thier own.

To sum up the essay, the PDF covers out to 10 diameters, there is shared jurisdiction out to 100 diameters and outside that is Imperial domain.

Worlds generally have 'standing permission' to act outside the 100d limit, including stop & search and standing patrols.

The essay makes the point that the local forces are also part of the Colonial Fleet and when on deployment outside of thier homeworlds 100d limit technically they may be on Imperial deployment and have the obligation to enforce Imperial laws.

I can't pretend to do justice to the essay in a couple of paragraphs, I recommend getting a copy.

Cheers!
Matt
 
Q1 Where is a boundary line between Imperial law areas to local law areas in the space area, XT-line, 100 diameters, or all system? How about is an asteroid world?

In the ship, Is the condition of above change?

Q2 Where is a boundary line between Imperial navy areas to planetary navy areas in the space area, XT-line, 100 diameters, or all system? How about is an asteroid world?
:D
My (non-canonical) suggestion is: It depends. Mostly it is at the 100 diameter limit, but it varies from world to world. The matter is decided when a world joins the Imperium and local conditions will influence negotiations. So things like the strength of the world at the time it joined and the composition of the system will play a part.

It would have to be a very strong world if MoJ agents didn't have concurrent jurisdiction inside the boundary line when it came to Imperial crimes. But I like to think that somewhere in the Imperium almost every condition can be found. If a GM wants a member world where MoJ agents can't legally chase and arrest a fugitive but has to ask the local cops to do it for them, maybe there's a world somewhere that got an unusual degree of autonomy because Artemsus really wanted it to join peacefully.


Hans
 
Back
Top