I don´t understand the reasoning behind
this.
Especially as I´m very suspicious of "EDG"´s reasonings.
What do you suspect his reasons are? Is he trying to 'take over' Traveller? Do you think he has sinister motives to destroy Traveller? :devil:
He and MJD seem to concur that some UWPs are "daft".
"Daft" in that they are physically impossible to exist such as very small worlds (size3 or less) that have breathable atmospheres (4-9) and/or water retention (hydro 1+).
Isn´t that the point of Traveller, to explain UWPs?
Yep, that's why I bought the game, to explain the UWP's, yessir!
There I was in the game store and I said to myself, "Randy, you need to find a game where you have to routinely try your best to explain nonsensical worlds to your players." Then I saw the Traveller box and bought it and boy o' boy was I lucky to pick the
one game in the entire store that let me do that.
And when the Spinward Marches supplement came out I had to clean my shorts I was so excited to have an entire sector with numerous examples of UWP's to explain.
Also, why mess with the single sector that has so much canon tied to it?
Yeah, when I bought my copy of Supplement 3 it weighed a couple hundred pounds. I had no idea stone weighed so much but I didn't care because it was written by the Traveller god himself, Marc.
I don´t see the need, I only see danger in these changes. Hopefully nobody will notice these changes, but who knows?
If they make the changes they want to make then all of the adventures and double adventures become useless. The JTAS and it's histories - out the window! I mean why change the computer rules or the starship construction rules or the combat rules? Why even have a new ruleset, why have Mongoose Traveller, why have T5? Look, it's not Traveller unless it has "daft", nonsensical worlds for me to explain, that
IS the definition of Traveller isn't it? I mean EDG and MJD are trying to take over Traveller, maybe even destroy it, right?
I just don't understand this 'chicken little - the sky is falling' attitude that some Traveller canonistas have when a few common sense changes to the game are presented and/or are made. It reminds me of the sterotypical immature little boy who runs home with his toys when he doesn't win.