Merry Christmas, happy holidays!
Some more house rules I have been fiddling around with. The goal here was to bring Book 1 character generation more in line with the competence levels and skill selection from Books 4-7. (Personally, I have generally liked basic character generation better, and it has always irked me how the system almost forced you to select the "advanced version" if you could.)
I know I could have also just gone with MT, but I didn't want to go overboard quite as much with the skill cascades and also to remain within CT's skill selection (including weapon skills.)
Another complex I've pondered is the question of substituted or related skills.
Hope somebody can find some use for this. Still quite WIP. I aim to finish the optional rules mentioned on the otherwise blank last page over the holidays, and possibly begin making the career and skill tables for careers from Citizens (plus maybe a few more of my own invention.)
Regards
Tobias
Some more house rules I have been fiddling around with. The goal here was to bring Book 1 character generation more in line with the competence levels and skill selection from Books 4-7. (Personally, I have generally liked basic character generation better, and it has always irked me how the system almost forced you to select the "advanced version" if you could.)
I know I could have also just gone with MT, but I didn't want to go overboard quite as much with the skill cascades and also to remain within CT's skill selection (including weapon skills.)
Another complex I've pondered is the question of substituted or related skills.
Hope somebody can find some use for this. Still quite WIP. I aim to finish the optional rules mentioned on the otherwise blank last page over the holidays, and possibly begin making the career and skill tables for careers from Citizens (plus maybe a few more of my own invention.)
Regards
Tobias