Hello Folks,
As I work at customizing my own Traveller Universe, I'm making note of some of the apparent definitions of worlds per T5 in the sense that it defines worlds into three sorts of categories...
One is where worlds are population 7+
Another is where worlds are population 4 through 6
and the third is worlds that are populations 1 through 3
In My Traveller Universe, as a consequence of this - I'm looking at the following definitions:
Member World: Any world whose population is 1 million or higher, and has a treaty with the Third Imperium granting it specific rights and protections, as well as outlining specific obligations on the part of the world. These worlds are overseen by the Ministry of State.
Colonies: The term "Colony" seems to be applied to worlds regardless of whether they have the Colony Government type or not. Using T5's list of home worlds, I find that there are more than a few worlds with populations 4 and 5 that are described as mining colonies, etc. IMTU, these worlds are not afforded the same rights as member worlds, but are deemed to be Imperial Territory none the less. They are overseen by the Ministry of Colonization.
Settlements: These are worlds that have populations less than 10,000 people and are relatively transient in nature. These worlds aren't even really seen as colonies, but tend to be deemed transient until such a time as the population of the world increases to that of 10,000 or more. As such, most of the worlds are deemed protectorates of the Third Imperium, and are overseen by the Ministry of Conservation.
The Ministry of Colonization is responsible for not only helping worlds to plan colonies outright, but has the task of maintaining contact (Via the Scout Service) with these low population worlds that are often not on any trade route and are essentially back water worlds.
The Ministry of Resources on the other hand, is tasked with keeping track of worlds that are being "mined" for resources and allocating or authorizing "claims" for land (or asteroids) being processed for resources. This is essentially to cut down on claim jumping, or wasteful practices that destroy resources or despoil worlds that otherwise would not have over-watch of corporations raiding the land for resources. IMTU, MoR also collects fees from these operations so as to handle the demands of administration.
In the end, it boils down simply to the fact that as written, it seems that 10 people can populate a garden world, and somehow manage to keep all potential squatters from descending upon such a garden paradise - despite not having the means to enforce their desires (short of demanding that the world be made into a red zone and having their desires enforced by the Imperial Navy). In this respect, it also begs off the issue of what happens when a world is settled by 5,000 people on one continent, and then settled by 10,000 people on another continent - and the second group claiming that they are the world government, never mind that the original 5,000 were there first.
In short? There are specific criteria to be met before a world can be deemed a "Member World". All other worlds would be treated as territories of the Third Imperium if within Imperial Space. While the Imperium may rule the space between the stars (A lofty slogan at best!), someone has to keep the peace, recognize claims of land, protect resources from plunder, and ultimately, promote a peaceful settlement of worlds instead of watching as two member worlds go to war over who gets to colonize a world in what manner.
As I work at customizing my own Traveller Universe, I'm making note of some of the apparent definitions of worlds per T5 in the sense that it defines worlds into three sorts of categories...
One is where worlds are population 7+
Another is where worlds are population 4 through 6
and the third is worlds that are populations 1 through 3
In My Traveller Universe, as a consequence of this - I'm looking at the following definitions:
Member World: Any world whose population is 1 million or higher, and has a treaty with the Third Imperium granting it specific rights and protections, as well as outlining specific obligations on the part of the world. These worlds are overseen by the Ministry of State.
Colonies: The term "Colony" seems to be applied to worlds regardless of whether they have the Colony Government type or not. Using T5's list of home worlds, I find that there are more than a few worlds with populations 4 and 5 that are described as mining colonies, etc. IMTU, these worlds are not afforded the same rights as member worlds, but are deemed to be Imperial Territory none the less. They are overseen by the Ministry of Colonization.
Settlements: These are worlds that have populations less than 10,000 people and are relatively transient in nature. These worlds aren't even really seen as colonies, but tend to be deemed transient until such a time as the population of the world increases to that of 10,000 or more. As such, most of the worlds are deemed protectorates of the Third Imperium, and are overseen by the Ministry of Conservation.
The Ministry of Colonization is responsible for not only helping worlds to plan colonies outright, but has the task of maintaining contact (Via the Scout Service) with these low population worlds that are often not on any trade route and are essentially back water worlds.
The Ministry of Resources on the other hand, is tasked with keeping track of worlds that are being "mined" for resources and allocating or authorizing "claims" for land (or asteroids) being processed for resources. This is essentially to cut down on claim jumping, or wasteful practices that destroy resources or despoil worlds that otherwise would not have over-watch of corporations raiding the land for resources. IMTU, MoR also collects fees from these operations so as to handle the demands of administration.
In the end, it boils down simply to the fact that as written, it seems that 10 people can populate a garden world, and somehow manage to keep all potential squatters from descending upon such a garden paradise - despite not having the means to enforce their desires (short of demanding that the world be made into a red zone and having their desires enforced by the Imperial Navy). In this respect, it also begs off the issue of what happens when a world is settled by 5,000 people on one continent, and then settled by 10,000 people on another continent - and the second group claiming that they are the world government, never mind that the original 5,000 were there first.
In short? There are specific criteria to be met before a world can be deemed a "Member World". All other worlds would be treated as territories of the Third Imperium if within Imperial Space. While the Imperium may rule the space between the stars (A lofty slogan at best!), someone has to keep the peace, recognize claims of land, protect resources from plunder, and ultimately, promote a peaceful settlement of worlds instead of watching as two member worlds go to war over who gets to colonize a world in what manner.