This is me kind of trying to talk through the issues about writing prose about ship combat.
Ship combat in and of itself doesn't seem that engaging, unless it ties in with the experiences of the people in those ships. Otherwise, it's just two tin cans shooting at each other in space.
Right? Or am I missing something?
I mean, isn't this also the concern with ship combat rules as well? The rules tend to reduce to tin cans shooting at one another, with maybe the Gunners being the ones to make any sort of actions... and those actions are typically just reduced to rolling dice rather than making any meaningful decision.
BUT I DIGRESS, because I don't want to talk about combat RULES. I want to talk about WRITING prose around ship combat.
I think invariably this means that the combat part of ship combat is almost background -- it's nowhere near as important as what's happening to the characters going through the event, what's happening to them, and what they're saying, thinking, feeling, and doing.
Any thoughts here?
Ship combat in and of itself doesn't seem that engaging, unless it ties in with the experiences of the people in those ships. Otherwise, it's just two tin cans shooting at each other in space.
Right? Or am I missing something?
I mean, isn't this also the concern with ship combat rules as well? The rules tend to reduce to tin cans shooting at one another, with maybe the Gunners being the ones to make any sort of actions... and those actions are typically just reduced to rolling dice rather than making any meaningful decision.
BUT I DIGRESS, because I don't want to talk about combat RULES. I want to talk about WRITING prose around ship combat.
I think invariably this means that the combat part of ship combat is almost background -- it's nowhere near as important as what's happening to the characters going through the event, what's happening to them, and what they're saying, thinking, feeling, and doing.
Any thoughts here?