I ran what was suppose to be a one shot at a convention where everyone played a character secretly working for a different political faction. And then they decided that the SORAG agent made the best leader. It was fun and ran for every week at least a year.
And that by itself puts the scout service in an entirely new light.
Unless you're going to suggest that the Scouts have a huge black budget dedicated to maintaining a secret parallel jump-6 network used to convey routine orders and reports, I don't see how the Scouts get into the act.
Exactly. And as a follow on, just because the players don't know the political reasons doesn't mean that they aren't valid to someone very important. And by important, I mean rich and connected.
Rather than 'fixing' the maps, I'm going to sit down with them and make up some stuff as to why the maps are drawn that way. And then come up with a bunch of adventure hooks.
That would be the ideal solution. Unfortunately, it only works if it works. That is to say, you need to be able to come up with explanations that actually works. "I'm sure there must be a rational explanation, but I can't come up with one" just doesn't work for me.
Oh, you want to send something to X from Y? Well, by Imperial Xbox that will take at least 4 weeks. It is cheap, but for a whole lot more (insert large value of CR) I can promise delivery in 1 week. And we *promise* not to peek inside...
Did you read the whole thread? There's no opportunity for that kind of caper because the regular civilian traffic outperforms the X-boats even when they jump straight. If the X-boat route is twisted, they beat them even more.
"X-mail? Why use X-mail when the local postal service has a deal with one of the regular passenger lines that outperform the X-boats to carry the mail?"
But only so long as the Navy approves of the current government.
The Navy is split up into 28 sector fleets. A would-be usurper would have to persuade half a dozen sector admirals -- all of them his peers rather than his subordinates -- into joining him to have just a shot at winning. To have a good shot he'd need the rest of the Imperium to be in turmoil.
The problem with a tradition of 'Emperor by right of Assassination' and 'Emperor by right of Fleet Control' is that once you take one of those options, you need to be wary of others exercising that option. There were a lot of emperors in a very, very short time.
Those traditions are also 500 years old. They're so old that no one takes them remotely serious. That's why an archduke can carry a loaded weapon into the Emperor's presence and still take professional bodyguards by surprise.
Hans