T
Trent
Guest
Speaking of windows on a free trader, here's a link to a site I use that features a thread dealing with making a FT in a free, high end but difficult to master 3d modeller called "Blender".
I've gotten obsessed with making a decent spaceship in blender3d (Haven't got it right yet) and a great guy there names "profnull" (Professor null) helped me with a problem I had making a classic, stock FT.
He fixed the problem and showed me where I erred. The thread contains some images of my classic FT effort, focused on the windows.
http://blenderunderground.com/forums/viewtopic.php?f=2&t=3193&p=30833#p30833
I obviously added windows, and tried to make them logically: I.E. as small as practical, but large enough to be useful and positioned for optimum visual coverage while weakening the hull as little as possible.
I've gotten obsessed with making a decent spaceship in blender3d (Haven't got it right yet) and a great guy there names "profnull" (Professor null) helped me with a problem I had making a classic, stock FT.
He fixed the problem and showed me where I erred. The thread contains some images of my classic FT effort, focused on the windows.
http://blenderunderground.com/forums/viewtopic.php?f=2&t=3193&p=30833#p30833
I obviously added windows, and tried to make them logically: I.E. as small as practical, but large enough to be useful and positioned for optimum visual coverage while weakening the hull as little as possible.
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