Gray Lensman
SOC-13
So, bearing all of that in mind, here's some simple facts about canon:
1. It is, at any given moment, what Marc decides.
2. Marc reserves the right to change his mind.
And therein lies part of the problem.
So, bearing all of that in mind, here's some simple facts about canon:
1. It is, at any given moment, what Marc decides.
2. Marc reserves the right to change his mind.
And therein lies part of the problem.
Yes, it's both problem and marvelous at the same time. I say marvelous because having a single person with the power and authority to say "this is so" can help things be more consistent.
Like a lot of things in life, it's a two-edged sword.
Yes, the buck has got to stop somewhere, otherwise, as the saying goes: "a camel is horse made by commitee."
Your committee came up with a camel? Lucky you. As far as our committee -- we're not sure what it is and none of us are willing to ride it, but we spend a lot of time cleaning up after it.
Your committee came up with a camel? Lucky you. As far as our committee -- we're not sure what it is and none of us are willing to ride it, but we spend a lot of time cleaning up after it.
Question:
The new "Sector Fleet" from Mongoose changes stuff on fleet size, deployment etc. from elder stuff like "FSofSE". Does this mean SF is now the canon source?
Some things Marc has repeatedly said are NOT canon:
1. Anything under 100 tons jumping. 101-ton jump torpedoes might work, but 99-ton jump torpedoes simply don't.
2. DGP's Aslan art has the hands/paws wrong. I've repeatedly had this explained to me, but I still don't picture it properly.
So with 1 then we need special rules for Scout Couriers in combat - if they suffer any hull damage then they go sub 100 tons and so can't jump until they get back to 100 tons.
??
Please show where damage = less volume. If you poke a hole in a 100 ton hull, it still encloses 100 tons of volume. Have you ever heard of a dispersed structure hull in Traveller and do you know what it is?![]()
IIRC then SOM says something about the jump grid guiding the jump field to bridge such holes.Blast a hole in the hull and it has lost at least the volume of material where the hole now is. If you blast off the door of the airlock then it's lost the volume represented by the door and the exterior hull now conforms to the surface of the inner airlock - so you've lost the airlock volume too. Now I'll admit there could be quibbling about that - but to take an extreme case - blow 5 tons off the ship and it defintely is sub-100 tons.
Blast a hole in the hull and it has lost at least the volume of material where the hole now is.
IIRC then SOM says something about the jump grid guiding the jump field to bridge such holes.
Hans
Yes, it's both problem and marvelous at the same time. I say marvelous because having a single person with the power and authority to say "this is so" can help things be more consistent.
Like a lot of things in life, it's a two-edged sword.
I'm not sure. But the rule that allows a Scout/Courier to jump after being hit, provided the jump drive and fuel tanks are intact, certainly is.But is SOM Canon?