Now though, pretty sure I'd lean in the direction of using the M-drive to determine if they can or cannot to make it a bit more crunchy.
Doing things that reduce the "universal sameness" of YTU tends to lend greater texture and detail to an otherwise "bland" setting.
Can EVERY AIRPLANE make a water landing repeatedly?
No. Some can ... specifically seaplanes that are designed for it ... but most won't. In fact, you need to go out of your way to engineer aircraft to enable water landings, which usually involves compromises in other parts of the overall design.
Can EVERY AIRPLANE take off after having landed in the water?
No ... obviously not.
Just because SOME can, because they were specifically designed for it, doesn't
ipso facto mean that ALL can (by default assumption).
A similar fallacy in thinking would be to assert that because SOME starships can safely enter atmosphere, then
ipso facto that means that ALL starships can safely enter atmosphere ... which is an obviously erroneous and incorrect assertion to make.
Also, that waterborne take off run kind of requires something of a relatively calm wave action as the prevailing condition in order to get "enough flat runup to liftoff speed" before rising above the water's surface. Too much wave action/choppy water ... and you aren't making that run up without taking on some major risks (depending on wave heights and running room). In other words, harsh weather conditions in an austere landing location can preclude you from taking off when dependent upon aerodynamic lift and surface conditions. By contrast, Gravitic VTOL performance (of sufficient power) renders most of those take off hazard conditions moot (because you can just "FALL UP" to gain altitude instead).
Same thing applies to terrestrial runway takeoffs. If you're out in the boonies somewhere with not a lot of runway room, it's a lot safer to just VTOL straight up/down than trying to move horizontally in order to enable vertical lift off. There are plenty of movies involving stories of needing to clear out wilderness runways long enough to attempt a takeoff from a wilderness location. STOL performance helps, by making the runway distance you need in order to take off ... but maximum flexibility in as wide a variety of environments as possible is going to rely on gravitics (which do not require atmosphere to operate effectively) powerful enough to achieve VTOL performance in any terrestrial gravity well.
For our purposes, that means 2G minimum to always have a "maneuver fraction margin" over local terrestrial world gravity at the planetary surface (gas giant gravity wells are a different problem!).
1G maneuver is "good enough" for MOST terrestrial worlds (Size: 7-) ... with the remainder (Size: 8+) being No Guarantees locations, depending on context and choice of landing spots (some yes, some no).
2G+ maneuver is "definitely enough" (with margin to spare) for ALL "typical" terrestrial worlds (except for the most uniquely exceptional).