PsiTraveller
SOC-10
Has anyone added 3d Printing technology to their Traveller Campaigns?
Different planets have different Tech levels. But if the first thing shipped to a planet was a 3D printer to make the tools needed to create a better world then a world may not have that big a trade/tech gap for long.
Imagine a Tech level 15 'Uni-Fab' with a huge list of designs in storage. World taming now involves prospecting for the raw material to feed into the processing modules to produce the material needed for the Printer to make objects. This may involve having a low tech phase while the various smelters and refineries are built, or they are Jumped into the system and brought down to the planet. Another option would be to have orbital facilities to extact the material from any asteroid belts in the system to feed the surface population.
A 3d printer on a ship could prevent events like the Firefly episode when the engine failed. No more "it's a nothing part until you don't have one" scenario.
If the Tech is advanced enough then players could have a fabricator onboard, buy raw materials and make parts to order when they get dirtside.
Or trade dries up because the only thing people need is raw materials to feed the fabricator.
Anyone played around with this idea? 3D printing, nanobot creation systems etc?
Different planets have different Tech levels. But if the first thing shipped to a planet was a 3D printer to make the tools needed to create a better world then a world may not have that big a trade/tech gap for long.
Imagine a Tech level 15 'Uni-Fab' with a huge list of designs in storage. World taming now involves prospecting for the raw material to feed into the processing modules to produce the material needed for the Printer to make objects. This may involve having a low tech phase while the various smelters and refineries are built, or they are Jumped into the system and brought down to the planet. Another option would be to have orbital facilities to extact the material from any asteroid belts in the system to feed the surface population.
A 3d printer on a ship could prevent events like the Firefly episode when the engine failed. No more "it's a nothing part until you don't have one" scenario.
If the Tech is advanced enough then players could have a fabricator onboard, buy raw materials and make parts to order when they get dirtside.
Or trade dries up because the only thing people need is raw materials to feed the fabricator.
Anyone played around with this idea? 3D printing, nanobot creation systems etc?