Book 1, Personal Combat, GunMaker examples, p. 227.
Mechanical/Textual:
Almost all examples given are wrong:
XRSMg-4 Experimental Recoilless Sub Machinegun -4 R=0 Cr32,400 5.7 kg Bullet -5
Machinegun = Bullet 4
Sub = Bullet -1
Experimental = no effect
Recoilless = +1
So damage should be Bullet-4
ABR-9 Advanced Battle Rifle -9 R=5 Cr800 3.2 kg Bullet -7
Rifle = Bullet 2
Battle = Bullet 1
Advanced = +2
Total = Bullet-5
ABC-9 Advanced Battle Carbine -9 R=5 Cr640 2.4 kg Bullet -6
Same as ABR, but starting at Bullet 1 for Carbine = total Bullet-4
AC-7 Assault Carbine -7 R=4 Cr600 2.4 kg Bang -2 Blast -1 Bullet -1
Has Bang and Blast switched. Carbine is Bullet-1, Assault is Blast-2, Bang-1 according to GunMaker T04
RAML-8 RAM Grenade Launcher -8 R=6 Cr3000 10 kg Frag -2 Blast-2
Launcher does *-1, RAM Grenade does Frag-2, Blast-2. So shouldn't this be Frag-3, Blast-2?
GmL-9 Grenade Multi-Launcher -9 R=4 Cr3000 6.48 kg Frag -2 Blast-2
Same here. Where did the *-1 damage from Multi-Launcher go?
ShPj-9 Shock Projector -9 R=2 Cr600 0.5 kg Pain -2 Elec -2
Same here. Projector starts at *-1. Am I reading T03 wrong? Does *-1 mean 'disregard and apply the damage from T04 and T05"?
FPj-8 Fire Projector -8 R=1 Cr600 0.9 kg Burn-1 Pen-1
Once again missing *-1 from T03. Also, Fire on T04 is Burn-1-2-3 and Pen-1-2-3. Shouldn't that be Burn-2 and Pen-2 as standard? With Burn-1 and Pen-1 on Power Setting 1 and Burn-3 and Pen-3 on Power Setting 3?
APj-9 Acid Projector -9 R=3 Cr900 1 kg Corrode-3 Pen-0
The Corrode makes sense: Projector = *-1 and Acid is Corrode-2, Pen-1-2-3. But why is Pen suddenly 0?
SPj-12 Stench Projector -12 R=2 Cr360 0.4 kg Stench -1
This one does not make any sense either. How does the *-1 from Projector combine with Stench-1-2-3 from T04?
LD-12 Laser Designator -12 R=5 Cr12,000 12 kg Burn -2, Pen-2
Designator, like Projector, gets D1 = *-1. Laser = Burn-1-2-3 and Pen-1-2-3. The T04 numbers would make sense for Power Setting 2 (which is normal fire), but where did that D1 effect go?