Yes, you're right Takei, the penetration is probably already factored into range, and just represented fairly realistically with the huge range bands. But take Striker's auto-shotgun loaded with slugs. It's penetration 3 out to 50 meters. Come on, loaded with slugs, couldn't that thing drop someone wearing Kevlar body armor fairly quickly within ten meters? As it stands, it would still receive a -2 DM to the would roll at point-blank range. I still think *certain* weapons require a point-blank range band.
Otherwise, your initial solution would be a good one, though I'd increase it to 2 squares instead of just one square.
Since the dimensions of all the weapons are given in Books 2, 4 and Snapshot, you could just come up with a matrix that factors length and mass and gives a "close comat" "to hit" modifier for the weapon. Length would effect the modifier negatively, since each gradation of movement cause the barrel to move in a much larger gradation, and mass would effect the modifier negatively since a heavier weapon would be more difficult to manipulate quickly.
This interesting discussion has caused me to really look closely at my FFE 005 tables, from Snapshot to Striker, and I'm beginning to think the Azhanti High Lightning weapon tables are kind of screwy. Maybe this is because many of the scenarios are depicting the Fourth Frontier War or earlier, and so the tech levels are low? Do most people use the AHL tables, or do they prefer the Striker tables? I'm currently leaning toward using the Striker tables, myself. It just seems a little a closer to snapshot.
Otherwise, your initial solution would be a good one, though I'd increase it to 2 squares instead of just one square.
Since the dimensions of all the weapons are given in Books 2, 4 and Snapshot, you could just come up with a matrix that factors length and mass and gives a "close comat" "to hit" modifier for the weapon. Length would effect the modifier negatively, since each gradation of movement cause the barrel to move in a much larger gradation, and mass would effect the modifier negatively since a heavier weapon would be more difficult to manipulate quickly.
This interesting discussion has caused me to really look closely at my FFE 005 tables, from Snapshot to Striker, and I'm beginning to think the Azhanti High Lightning weapon tables are kind of screwy. Maybe this is because many of the scenarios are depicting the Fourth Frontier War or earlier, and so the tech levels are low? Do most people use the AHL tables, or do they prefer the Striker tables? I'm currently leaning toward using the Striker tables, myself. It just seems a little a closer to snapshot.