I am running a mercenary campaign, and my players have just recently ramped up their unit and re-outfitted it. It went from being a 8-man squad with TL10 gear to something like 18-man platoon with combat armor and gauss.
Took a lot of credits of course, here's the funny financial table:
Cr34,000 - New guns. It's 18 TL12 gauss rifles at Cr1,500 each, some ammo and grenades totalling Cr2,000, one laser rifle at Cr8,000 and two belt power packs at Cr3,500 each.
Cr60,000 - Salaries for NPC soldiers for two last months. Roughly Cr2,000/month per person, because "standard" Cr300 salaries for people risking their lives in the battlefield just don't make any sense to me.
Cr2,250,000 - 10-dton specialized G-Carrier.
Cr5,400,000 - TL12 Combat armor, 18 suits.
Pricing is from MgT, except the carrier (grav tech is less advanced IMTU so vehicle prices are different) and the salaries (roughly Cr2,000/month per person, because "standard" Cr300 salaries for people risking their lives in the battlefield just don't make any sense to me).
What puzzles me is the improbably high cost of combat armor compared to just about any TL12 gun. I can see the reason for it gameplay-wise, but I am not entirely comfortable with it. After all, a modern full body armor would hardly cost 100x as much as a firearm.
Tickets are also very oddly priced (at least the ones I've seen, even freight is more profitable than these). This is more easily remedied, though, not with extra cash but with something like the patron providing free insurance, repairs and legal permission to keep some of the captured equipment.
Would like to hear people's opinion.
Also, post YTU non-canon pricings
Took a lot of credits of course, here's the funny financial table:
Cr34,000 - New guns. It's 18 TL12 gauss rifles at Cr1,500 each, some ammo and grenades totalling Cr2,000, one laser rifle at Cr8,000 and two belt power packs at Cr3,500 each.
Cr60,000 - Salaries for NPC soldiers for two last months. Roughly Cr2,000/month per person, because "standard" Cr300 salaries for people risking their lives in the battlefield just don't make any sense to me.
Cr2,250,000 - 10-dton specialized G-Carrier.
Cr5,400,000 - TL12 Combat armor, 18 suits.
Pricing is from MgT, except the carrier (grav tech is less advanced IMTU so vehicle prices are different) and the salaries (roughly Cr2,000/month per person, because "standard" Cr300 salaries for people risking their lives in the battlefield just don't make any sense to me).
What puzzles me is the improbably high cost of combat armor compared to just about any TL12 gun. I can see the reason for it gameplay-wise, but I am not entirely comfortable with it. After all, a modern full body armor would hardly cost 100x as much as a firearm.
Tickets are also very oddly priced (at least the ones I've seen, even freight is more profitable than these). This is more easily remedied, though, not with extra cash but with something like the patron providing free insurance, repairs and legal permission to keep some of the captured equipment.
Would like to hear people's opinion.
Also, post YTU non-canon pricings
