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Ay-Tee-You

10:22 am eastern (USA)

Not Found

The requested URL /trav/WC_WorldGen_PDF was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

I can't get it either.:(
 
Not Found

The requested URL /trav/WC_WorldGen_PDF was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

I can't get it either.:(

that's not the correct link, and not the link in the page. I just tested. It's working. And I do not deep-link for organizational reasons.
 
I found it :o.
I am having a very dysfunctional day :(.
Can't seem to get $#&@ right :nonono:.

Don't shoot me... but Cryton and I revised it further last night... and a new version will go up in a couple days... :oo: :rofl:
 
Don't shoot me... but Cryton and I revised it further last night... and a new version will go up in a couple days... :oo: :rofl:


That's OK, Seems like I need all the practice I can get lately (as in I seem to be :toast:).

I do want to ask you a couple of ? but will for the new one :)
 
Aramis, got a look at those alternate system gen. rules. Nice work!
These are right up the alley I was looking into, but hadn't gotten to yet.
Thanks again.
 
Cool, thanks. The system frequencies are not quite real-world, but reasonably close, tho' somewhat "heavier" than the real universe. (More size 0,I, II, III, and IV than real universe.)
 
Cool, thanks. The system frequencies are not quite real-world, but reasonably close, tho' somewhat "heavier" than the real universe. (More size 0,I, II, III, and IV than real universe.)

That works, though, at least in a gaming universe. Realistically [:oo:], there's probably not much around the dwarf stars for explorers to find (in the way of possibly-habitable planets, anyway). But then again, I've never visited a red dwarf before, so...
 
Cool, thanks. The system frequencies are not quite real-world, but reasonably close, tho' somewhat "heavier" than the real universe. (More size 0,I, II, III, and IV than real universe.)

Actually,that was one of the questions I had. MT errata erases the O, B, Ia, Ib stars from the tables as well as the original text stating these stars are very rare and should be placed at most 1 or 2 per sector. In fact, they don't show on the generation tables at all, yet you included them.
I was just wondering as to your reasoning?
 
Actually,that was one of the questions I had. MT errata erases the O, B, Ia, Ib stars from the tables as well as the original text stating these stars are very rare and should be placed at most 1 or 2 per sector. In fact, they don't show on the generation tables at all, yet you included them.
I was just wondering as to your reasoning?

B stars are 1:800 in the real world... I included them because they are common enough to be 1 per 2 sectors. And I think they're cool.

The optional line puts B at around 1/(36*2) (1/72 or so), and O at 1/(36*216) = 1/7776. That's about right, really. B's should be about 10x that, so 4-5 on the 3d6 check roll for the O/B line. They are, however, more common in bigger stars; Honestly, use the alternate for size IV, V, and VI.

I put Sz 0 at 1/1296, Ia at 5/1296, Ib at 4/1296 (1/324), and II at 26/1296; III should be around 30/1296, but due to the 2d throw, is 72/1296...

As I said, it's big star heavy.

And I can't find a better catalog than I have readily. Oh, and the rate of B stars in the local area is 13:800... so I felt justified in including more than the accepted overall rate.
 
ARAMIS:

Put that way it makes sense.

In the Sector I am working one I am leaning towards more K and G stars for the habitable planets while not skewing the % too much (or trying not to anyway).

One of these days I will actually finish the %^&* thing.

HIVERLORD:

If you add in the MT errata, Dwarf Stars are not generated except as companions in Multiple systems.

I suppose this was done specifically to increase "habitable worlds". Guess it depends on how "Real World" you want to be :D.

Thanks Folks
 
Truth is, Gray Lensman, the letter code barely matters at all for habitability. FAR far more important is the star size. A G2I is NOT gonna have a habitable world without terraforming but an O0V might... sure, it's gonna have a much longer year than earth's... and it's gonna have a shorter overall lifespan, but it's still a main sequence star.


That Size I star goes "BOOM" not long after the planet's crust is fully finished cooling to liquid water temperatures.
 
Truth is, Gray Lensman, the letter code barely matters at all for habitability. FAR far more important is the star size. A G2I is NOT gonna have a habitable world without terraforming

Astronomy isn't my thing but, I thought that Sol is a G2. What does the "I" denote?
 
Astronomy isn't my thing but, I thought that Sol is a G2. What does the "I" denote?

A stellar type is 3 standard components:

A letter for color (Usually one of, in order: OBAFGKM)
A single-digit number for subtype (0-9) of color
A Roman Numeral for Size, called "Luminosity Class", usually but not always uppercase. (0 I II III IV V VI VII, with VII sometimes being replaced by D)

Some add additional information following the Roman Numeral.
At some point, they discovered that there are two significantly different populations of Luminosity Class I stars, and divided it into Ia and Ib.

Spectrum O0 is the hottest currently found; L9 is the coolest fusing stars ... and hottest non-fusing brown dwarves. T0-Y9 are brown dwarf temperatures...
C and R are Carbon Stars, Class W Wolf-Rayet... and D_ is a whole different classification of Luminosity Class (Size) VII stars...

Luminosity Classes are also pretty much commensurate with sizes... Size 0 is HUGE, size VII are dwarves
 
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A stellar type is 3 standard components:

A letter for color (Usually one of, in order: OBAFGKM)
A single-digit number for subtype (0-9) of color
A Roman Numeral for Size, called "Luminosity Class", usually but not always uppercase. (0 I II III IV V VI VII, with VII sometimes being replaced by D)

Thanks for the quick lesson

Oh Be A Fine Girl Kiss Me. About all I remember from that class so long ago. :)

Okay, sounds like a G2 I would be a giant, possibly in transition and unstable. Still might have a habitable orbit but I would not want to settle there for any length of time.

p.s. Without looking it up, anyone remember this mnemonic: Bad Boys Ravish Only Young Girls But Violet Gives Willingly ?
 
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ARAMIS:

HIVERLORD:

If you add in the MT errata, Dwarf Stars are not generated except as companions in Multiple systems.

I suppose this was done specifically to increase "habitable worlds". Guess it depends on how "Real World" you want to be :D.

Thanks Folks

Sounds good. I don't actually have the MT rules (or any realistic set of rules, for that matter... long story) anymore. I'm starting a campaign using home brew rules, odds-and-ends pieces, and whatever I feel will work best for the campaign, but based mainly on 'The Window' gaming system. Call it an experiment...
(The two - so far - players aren't familiar with the rules or the universe, so I can do pretty much as I please and/or need to... [insert evil laugh here... :devil:)

Thanks for everything!
 
Thanks for the quick lesson

Oh Be A Fine Girl Kiss Me. About all I remember from that class so long ago. :)

Okay, sounds like a G2 I would be a giant, possibly in transition and unstable. Still might have a habitable orbit but I would not want to settle there for any length of time.

p.s. Without looking it up, anyone remember this mnemonic: Bad Boys Ravish Only Young Girls But Violet Gives Willingly ?

Google is my friend:
http://riajose.wordpress.com/2008/04/08/bad-boys-ravish-only-young-girls-but-violet-gives-willingly/
 
Thanks for the quick lesson

Oh Be A Fine Girl Kiss Me. About all I remember from that class so long ago. :)

When I learned it, it was "Oh, Be A Fine Girl, Kiss Me Now Sweetheart"... but they have since reworked the low end from NS to LTY... What to use for LTY??? (Note that T and Y are almost entirely brown dwarves, tho' in theory, a cold dead V, VI, or VII core might also be in the T or Y ranges.)
 
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