Note, original calcs were correct:
A current thread made me look into the pass/trade rules from LBB2 in more detail. Now, mostly I've used them as a background to adventure rather than an 'adventure' unto itself. However, I tried to see if I could get a decent liner into service in District 268. Here are the results. This is a subsidized liner from Book 2.
Caveats: I'm using some house rules. 1. As many have pointed out, it is never really clear what is meant by 'life support'. My rule says Cr2000 per stateroom (occupied or not) per month. That seems reasonable to me. 2. Freight is Cr1000 per ton per parsec. This has always worked well for me, since it can actually make an A2 see a profit, and it is also simple and doesn't really bend the rule much because it would cost someone that amount anyway. Also, I don't usually count HP baggage against cargo tonnage, however I probably should have for a liner. I don't think it upsets the revenue too much (most of the time the cargo hold was only partially full, maybe knock off ~Cr 100,000 from the revenue). One last thing, remember the Imperium actually has 13 months in a year not 12
That being said here is my business plan and route analysis:
This breaks down the economics of both subsidized and unsubsidized.
Subsidization takes care of the note, but takes %50 of revenue.
Total possible revenue is assuming a full cargo hold and all High Passengers and Max Low Passengers (which is all but impossible)
The info after the planet name is Starport/Pop/Tech - jump dist to next destination (to calc fuel costs)
This route can be run 3 times a year and allows for the 2 week maintenance plus 1 off-route trip (2 week bloc, this can be used for perhaps speculative trade or charter)
As you can see, unsubsidized you are losing Cr 800,000 per run. However, with the note taken care of, you can possibly make MCr 1.0 per run or ~MCr 3 per year!
However, after running the route a few times I found that it's closer to ~Cr 175,000 per run. Still, not too bad but not the MCr 1.0 the plan envisions.
A bit on why this particular choice of worlds for a route: I started thinking of a route that would connect the Ag Combine worlds with other important worlds in the subsector. I decided to include Binges and make it the 'homeworld' because it has an A class starport, and I imagined that the liner service was created by a local noble that has some economic interest in Binges new A class starport and his holdings on Binges. Clearly it's the weakest spot on the route. But perhaps when the District is incorporated into the Imperium the Duke of Binges will find himself in a good position?
One last thing, any ideas about a campaign with the player characters as employees on a liner? (Not like Love Boat however ;-) ) I'm mean, how much drama could there be on one liner?
A current thread made me look into the pass/trade rules from LBB2 in more detail. Now, mostly I've used them as a background to adventure rather than an 'adventure' unto itself. However, I tried to see if I could get a decent liner into service in District 268. Here are the results. This is a subsidized liner from Book 2.
Caveats: I'm using some house rules. 1. As many have pointed out, it is never really clear what is meant by 'life support'. My rule says Cr2000 per stateroom (occupied or not) per month. That seems reasonable to me. 2. Freight is Cr1000 per ton per parsec. This has always worked well for me, since it can actually make an A2 see a profit, and it is also simple and doesn't really bend the rule much because it would cost someone that amount anyway. Also, I don't usually count HP baggage against cargo tonnage, however I probably should have for a liner. I don't think it upsets the revenue too much (most of the time the cargo hold was only partially full, maybe knock off ~Cr 100,000 from the revenue). One last thing, remember the Imperium actually has 13 months in a year not 12
That being said here is my business plan and route analysis:
Monthly Expenses:
Cr 987,375 Payment
Cr 0 Subsidized
Cr 19,747 Maintenance
Cr 30,000 PP Fuel
Cr 34,000 Crew Salaries
Cr 60,000 Life Support
Total: Cr 1,131,122
Cr 143,747 Subsidized
Fuel Cost Per Jump:
1 Cr 30,000
2 Cr 60.000
3 Cr 90,000
Total Possible Revenue Per Jump:
Jump 1 – Cr 359,000
Jump 2 – Cr 488,000
Jump 3 – Cr 617,000
Route Analysis:
1635 Binges A/2/A - 2 Lo Na Va
1537 Mertactor B/7/B - 3
1339 Trexalon B/8/C - 1 Ri
1340 Motmos B/6/5 - 3 Ag Ni Ri
1138 Tarsus B/6/A - 1 Ag Ni
1237 Collace B/9/D - 3 Hi In
1435 Dallia B/8/9 - 3 Fl
1533 Forine D/9/A - 3 Hi Na In Ic
Total Possible Route Income: Cr 4,291,000
Cr 2,145,500 subsidized
Route Fuel Expense: Cr 570,000
Route Expense (4 mo.) Cr 4,524,488
Cr 574,988 Subsidized
Total Route Expense: Cr 5,094,488
Cr 1,144,988 Subsidized
Route Income: Cr –803,488
Cr 1,000,512 Subsidized
This breaks down the economics of both subsidized and unsubsidized.
Subsidization takes care of the note, but takes %50 of revenue.
Total possible revenue is assuming a full cargo hold and all High Passengers and Max Low Passengers (which is all but impossible)
The info after the planet name is Starport/Pop/Tech - jump dist to next destination (to calc fuel costs)
This route can be run 3 times a year and allows for the 2 week maintenance plus 1 off-route trip (2 week bloc, this can be used for perhaps speculative trade or charter)
As you can see, unsubsidized you are losing Cr 800,000 per run. However, with the note taken care of, you can possibly make MCr 1.0 per run or ~MCr 3 per year!
However, after running the route a few times I found that it's closer to ~Cr 175,000 per run. Still, not too bad but not the MCr 1.0 the plan envisions.
A bit on why this particular choice of worlds for a route: I started thinking of a route that would connect the Ag Combine worlds with other important worlds in the subsector. I decided to include Binges and make it the 'homeworld' because it has an A class starport, and I imagined that the liner service was created by a local noble that has some economic interest in Binges new A class starport and his holdings on Binges. Clearly it's the weakest spot on the route. But perhaps when the District is incorporated into the Imperium the Duke of Binges will find himself in a good position?
One last thing, any ideas about a campaign with the player characters as employees on a liner? (Not like Love Boat however ;-) ) I'm mean, how much drama could there be on one liner?
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