Originally posted by Hyphen:
However, my opinion is that the wording of the rest of the Imperial Nobility and Imperial Government library entries grant a wide interpretation of how everything works, allowing individual refs to set the scene in whatever way they want to.
This is a digression, but an interesting one.
I agree with you about this, but I consider that a bug rather than a feature. Don't get me wrong, I think it is great that individual refs can set the scene in whatever way they want. But the description of the OTU doesn't have to be so vague and nondescript to let them do that, and leaving the description so vague has some rather detrimental effects.
For example, IMTU, Count Leto is a "rank" noble who is also a "high" noble, although he only has Tavonni as his fief. OTOH, "Baroness" Heidi is using a Sword World title, not an Imperial one!
Not a good example, since I don't think there's any canonical statement that precludes this from being true in the OTU (Though I could be wrong). My point is, even if there was, say, a canonical list of Imperial nobles that told you the there was a Baroness Cassandra of Tavonni, there would be nothing to prevent you from having a Count Leto of Tavonni in
your TU. However, lacking a canonical statement about the noble of Tavonni, you'll make him a count named Leto, I'll make her a baroness named Fiona, someone else will make Tavonni a secondary fief of the Count of Vilis, and if, some day, Marc Miller publishes a system writeup of Tavonni, we'll all of us be wrong.
For my money (unless you are a budding Trav author who really has to worry about canon),
Of someone whose hobby is working out the background in as much detail as he can
![Wink ;) ;)](https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png)
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... these sorts of q's all get back to this point: what sort of a game you want to play? Do you want a PC noble to be one of the "movers and shakers" of the sector (which they should be, if they are "High Nobility"), or just minor players who may have a slightly better chance to gain an audience and thus the help/patronage of the "real" nobility?
If you do want them to be movers and shakers, you get precious little support from the canonical material. If you roll up NPCs using the character generation system (which Traveller authors unfortunately have done all along), you get two nobles in each averaged sized school class (two knights and a baron for ever 36 NPCs). The Baron of Feri runs a merchant company (A decently sized one, sure, but unless he has other assets, there must be scores of commoner billionaires in the Duchy of Regina that are much richer than him). The Marquis of Aramis rules a world with a whopping 50,000 inhabitants -- the Prince of Monaco would feel quite at home in his company.
Try looking at this:
"The Queen of England invites you to come over for tea. She has a little problem that she wants you to handle for her".
Doesn't sound right, does it? Now, "the Baron of Cobham invites you over for tea. He has a little problem that he wants you to handle for him". That sounds better, right? That's because we associate barons and counts and dukes with the nobles of
The Three Musketeers and other historical novels, not with people whose life touches those of billions of people.
I'm not saying that OTU nobles aren't interstellar nobles. But I am saying that in most cases they don't act like it. And that's because there isn't a set of petty nobles to perform the role of patron to adventurers while the Imperial nobles get on with running the Imperium.
Hans