The OTU began as a small ship LBB2 universe
Because, at the time, LBB2 was what was available for use.
even after the publication of High Guard the big ship stuff is mostly background
Because the big ship stuff isn't oriented towards Adventure Class Starship stuff suitable for a small number of Players (1-5).
Big ships need big crews, and even if the PCs are the "leaders" for each crew section, there's a LOT of "tethering" by responsibility to what those PCs either CAN or CAN'T do with such a big ship. Most of the time, you can't just decide to turn around and go hunting for a lost ship in an asteroid belt (Kinunir) or search for an octagonal building located in the middle of nowhere (Twilight's Peak) on a whim when you've got a crew (of NPCs) to be responsible for (and a schedule to keep?).
There's a reason why Adventure Class Starships skew towards the smaller end.
Smaller ship, smaller crew ... easier to divert and go off on an adventure!
So yes, the big ships are mostly background ... but you also need a set of construction rules to account for those big ships, rather than just hand waving them away with a Museum Rules attitude (you can look, but don't touch).
while LBB2 continues to be used for the majority of ship designs that PCs would encounter - see for example The Traveller Adventure.
Correction.
Published CT adventures tend to make use of LBB2 designed ships, because that was what was available at the time to do the job when the adventure was written ... and even then it doesn't always work out or age well (looking at you, Annic Nova!).
LBB S9 was really the first stab at broader use of LBB5 for starship design, and because LBB5 allowed for ships above 5000 tons.
LBB S9 featured 16 designs of 5000 tons or less.
LBB S9 featured 13 designs of more than 5000 tons.
So considering the fact that some of the under 5000 ton design were small craft, a relatively decent mix.
Some of the new under 5000 ton designs would even make decent Adventure Class Starships (such as the Fleet Courier, for example).
3. HG is required for most military ships — especially kilotons and up.
4. Book 2 seems suited towards lightly armored small starships.
LBB2 has a rather narrow range of workable use cases (100 to 5000 tons).
LBB5 offers far more scope in terms of possibilities and potential use cases (5 to 1,000,000 tons).
LBB2 was the first draft.
LBB5 was the paradigm shift needed to make things work more consistently across a wider range with a more interesting variety of possibilities and outcomes, lending more uniqueness and flavor to the role of starship construction.
LBB5 is extensible beyond its immediate scope with higher tech levels and other types of drives (Hop drive for starters).
LBB2 is not extensible beyond the confines of publication.
LBB2 suffers from premature optimization.
LBB5 does not.
/thread