I assume the evade function from LBB2 is nothing but attitude control viffing and yawing, that LBB5 agility is main thruster accel to generate those large misses that implies some drastic attitude changes, and that aiming main spinals is generally only possible with some agility as opposed to accel.Now that leads me to another question, "Has anyone proposed rules for attitude control systems in Traveller?"
Then there's tactical editing (gaslighting) -- post something inflammatory to provoke a reaction, then edit it to something innocuous so it looks like the respondent's reply is an unhinged reaction to nothing in particular.Prehaps MgT doesn't have/had the bad actors that we have/had.
It was put in place because people would get all grumpy and then go back and, essentially, delete all of their old posts. So Management deemed it necessary to prevent that from happening. Maybe the MgT forum folks don't care.
Perhaps the policy should be revisited, but as they say, policy is the scar tissue of an organizations life.
When would this come into play?Now that leads me to another question, "Has anyone proposed rules for attitude control systems in Traveller?"
Ahh in the design phase you give acceleration in yaw, pitch, and roll. If you only have one main thruster direction you will need to point the main thruster in the correct direction before doing evasive maneuver. Does your ship react as fast as an F-16 or is it more like a KC135? Or worse yet a mega container ship.When would this come into play?
Yes. Hunter was amused but not buying it.Now that leads me to another question, "Has anyone proposed rules for attitude control systems in Traveller?"
maybe not, depending on vectored exhaust (wikipedia link)You would need six maneuver drives to cover all the degrees of freedom.
As I posted, during the semi randomized Evade/Agility portion of space combat, spinal aiming if that is an optional thing.When would this come into play?
I mean, have you seen any of the SpaceX crewed missions and such? Where you have crews essentially staring at flat panel displays until they feel the "thunk" of the docking lock? I know it's a dramatic scene in, like Apollo 13, you know, during training. But, the ships are big enough, the consequences large enough, to make that whole concept automated.
I don't even know if the SpaceX guys are qualified to do that manually should the systems go down. I haven't the slightest idea (I'm not slighting them, they may well have not been trained for it, it could simply be a mission abort mode where they just need to be able to deorbit properly).
As it should be!The automation would reduce the piloting of grave and space vehicles to be akin to playing today's video games.
But the human has to be there to prevent those crazy machine errors.As it should be!
This stuff is DANGEROUS, EXPENSIVE, and can lead to CATASTROPHIC consequences when things go bad.
Let the computers do this.
Not concerned about the automation vs manual switches, was wanting to be able to figure the ability of an overloaded ship to maintain the proper orientation of the drives on a slingshot maneuver around a brown dwarf or simular star that is not too deadly to aproach.But, the ships are big enough, the consequences large enough, to make that whole concept automated.
An interesting question. Last I saw, Pilot error was still the largest cause for plane accidents. I would love to know what the ratio between pilot, autopilot, as well as the combined pilot and computerized equipment are. And what is the trend, is it shifting over time.How many catastrophic airline accidents these days are due to crew error and how many due to autopilot error?
Often, bad interactions, the Boeing MAX 737 being a prime example.How many catastrophic airline accidents these days are due to crew error and how many due to autopilot error?
Sorry, you're not going to "seat of your pants" that.Not concerned about the automation vs manual switches, was wanting to be able to figure the ability of an overloaded ship to maintain the proper orientation of the drives on a slingshot maneuver around a brown dwarf or simular star that is not too deadly to aproach.
Many Pilot errors (we're talking modern sophisticated airliners here, not Cessnas) are pilots fighting the computers, which may or may not be getting bad data. Or even pilots unwittingly fighting each other.Pilot error was still the largest cause for plane accidents.