jaz0nj4ckal
SOC-12
After playing a few game sessions, I am a little confused as to how to how to set goals for player characters. I am coming from the D&D world, where your
character starts out young and advances through the game. However, in
Traveller – one plays a semi-established character that is in their
20-50s. Career and mustering out builds the character and their
background.
Due to the latter, how should I view Traveller characters, advancement and setting goals? Is the main goal - money and equipment, since levels are
not used? Are Traveller characters throw away? Can the same
advancement/leveling goal setting love be put into an already established character like one does with an D&D from level 0-20?
Just trying to grasp how I should view character advancement and
further development and goal setting.
character starts out young and advances through the game. However, in
Traveller – one plays a semi-established character that is in their
20-50s. Career and mustering out builds the character and their
background.
Due to the latter, how should I view Traveller characters, advancement and setting goals? Is the main goal - money and equipment, since levels are
not used? Are Traveller characters throw away? Can the same
advancement/leveling goal setting love be put into an already established character like one does with an D&D from level 0-20?
Just trying to grasp how I should view character advancement and
further development and goal setting.