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Classic FASA Ships converted to T20.

Bhoins -

Do you have access to do three other FASA related ships? One would be the Zhodani Strike Cruiser Vlezhdatl plans. The other would be the Gormandoacy class Destroyer and the Fortune class Merchant (ref: High Passage #5).

I don't have the stats for the cruiser. But I do have the stats for the DD and the merchant ship.


Fortune class Merchant ship-
Tonnage: 600 tons. 2800 cubic meters
Dims: 61.4 x 16.5 x 20.7 meters
Crew: 9, more if armed
Accel: 1G
Jump: 3
Power Plant: 3
Cargo: 82 tons
Passengers: 20 high/middle, 80 low
Electronics: mod 3
Armament: None, but 3 hardpoints
Small Craft: 30 ton Ships Boat
Gravitics: adjustable 0 to 2G
Fuel Cap.: 198 tons, sufficient for one Jump-3. Fuel Purificer and Jump Governor installed.


Gormandoacy class destroyer - Tl 15
Tonnage: 3,000 tons. 42,000 cubic meters
Dims: ?
Crew: 13 Officers, 27 ratings
Accel: 6
Jump: 4
Power Plant: A 300EP
Fuel: 1,500 Fuel Treatment with inegral fuel scoops and onboard purification plant.
Cargo: 126 tons
Passengers: 6 Low: 0
Electronics: Model 9/FIB
Armament: (1) 50-ton Missile Bay. (20) Beam lasers in 2 batteries.
Defenses: Armor factor 2
Small Craft: one Pinnace.
Cost: MCr 2,284.225 singly, MCr 2847.38 in quantity.
 
It isn't all that hard to convert from HG to T20. Sure I'll run them up. I believe the Strike Cruiser you are talking about is the same one as the one in Adventure 7 Broadswurd. 2000T (BIggest problem I saw with it in Adventure 7 is it only had Jump-1 capacity. How the hell it got to Garda Vilis is way beyond me.


I'll crank them out in the morning.



Originally posted by shanksow:
Bhoins -

Do you have access to do three other FASA related ships? One would be the Zhodani Strike Cruiser Vlezhdatl plans. The other would be the Gormandoacy class Destroyer and the Fortune class Merchant (ref: High Passage #5).

I don't have the stats for the cruiser. But I do have the stats for the DD and the merchant ship.


Fortune class Merchant ship-
Tonnage: 600 tons. 2800 cubic meters
Dims: 61.4 x 16.5 x 20.7 meters
Crew: 9, more if armed
Accel: 1G
Jump: 3
Power Plant: 3
Cargo: 82 tons
Passengers: 20 high/middle, 80 low
Electronics: mod 3
Armament: None, but 3 hardpoints
Small Craft: 30 ton Ships Boat
Gravitics: adjustable 0 to 2G
Fuel Cap.: 198 tons, sufficient for one Jump-3. Fuel Purificer and Jump Governor installed.


Gormandoacy class destroyer - Tl 15
Tonnage: 3,000 tons. 42,000 cubic meters
Dims: ?
Crew: 13 Officers, 27 ratings
Accel: 6
Jump: 4
Power Plant: A 300EP
Fuel: 1,500 Fuel Treatment with inegral fuel scoops and onboard purification plant.
Cargo: 126 tons
Passengers: 6 Low: 0
Electronics: Model 9/FIB
Armament: (1) 50-ton Missile Bay. (20) Beam lasers in 2 batteries.
Defenses: Armor factor 2
Small Craft: one Pinnace.
Cost: MCr 2,284.225 singly, MCr 2847.38 in quantity.
 
Here they are, by request, in no particular order.
With a little more information, like shape of ship, they would be a little more accurate. Unfortunately the Spreadsheet doesn't allow for batteries, yet.
 
T20 Starship Design Sheet Output

Gormandoacy - Gormandoacy Class Destroyer
Designed by: FASA

Statistics:
3,000-ton Hull (Close Structure) - Partially Streamlined
AC: 17 (12 vs. Meson Guns) AR: 2 (TL-15) SI: 300 Initiative: 6
Starship Size: Large Cost: 1,707.691 MCr (2,134.614 MCr without discount)
Model/9 Fib (PP: 65/14) Computer Avionics: Less than 4,000-ton Sensors: 2 Parsecs (passive survey) Communications: System Wide
Cargo: 93.8-tons Passengers:
Annual Maintenance = 170.769 KCr (85.385 KCr if routinely maintained)
Routine Maintenance = 42.692 KCr/Month (426.923 KCr per year)

Performance:
Jump-4 (enough fuel for 1x Jump-4)
Acceleration: 6-G Agility: 6
Power Plant: TL-15 Fusion (432 EP output, enough fuel for 4 weeks)
Fuel Scoops, Fuel Purification Plant (TL-15, 5hrs per 1,400 tons of fuel)
Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph

Weapons:
Hardpoints: 20
20x Triple Beam Laser Turret TL-15, organized as 2 batteries, +9 To Hit, 9d8 (20/x1), Range: 30,000km
1x 50-ton Missile Bay TL-15, +9 To Hit, 9d6 (18/x1), Range: 90,000km


Ship's Vehicles:
1x 40-ton Pinace (Internal Hangar)
Launch facilities for 1 Craft per turn

Accomodations & Fittings:
52x Single Occupancy Stateroom (52 People)
1x Airlock

Crew Details:
7x Command Officers, 3x Command Crew
1x Flight Officers, 2x Flight Crew
1x Gunnery Officers, 4x Gunnery Crew
2x Engineering Officers, 9x Engineering Crew
1x Medical Officers, 0x Medical Crew
x Service Crew

Description:
 
T20 Starship Design Sheet Output

Fortune - Fortune Class Merchant Class Merchant
Designed by: FASA

Statistics:
600-ton Hull (Needle/Wedge) - Streamlined
AC: 11 (13 vs. Meson Guns) AR: 0 SI: 175 Initiative: 1
Starship Size: Medium Cost: 247.434 MCr (309.292 MCr without discount)
Model/3 (PP: 42/12) Computer Avionics: Less than 1,000-ton Sensors: Medium Range Communications: Medium Range
Cargo: 118.9-tons Passengers:
Annual Maintenance = 24.743 KCr (12.372 KCr if routinely maintained)
Routine Maintenance = 6.186 KCr/Month (61.859 KCr per year)

Performance:
Jump-3 (enough fuel for 1x Jump-3)
Acceleration: 1-G Agility: 1
Power Plant: TL-12 Fusion (19 EP output, enough fuel for 4 weeks)
Fuel Scoops, Fuel Purification Plant (TL-12, 8hrs per 200 tons of fuel)
Atmospheric Speeds: NOE = 875kph Cruising = 2,625kph Maximum = 3,500kph

Weapons:
Hardpoints: 3


Ship's Vehicles:
1x 30-ton small craft (Internal Hangar)
Launch facilities for 1 Craft per turn

Accomodations & Fittings:
29x Single Occupancy Stateroom (29 People)
80x Low Berth (80 People)
1x Airlock

Crew Details:
1x Pilot
1x Astrogator
2x Engineer
3x Steward
2x Medic


Description:
 
T20 Starship Design Sheet Output

Vlezhdatl - Zhodani Strike Cruiser Class CS
Designed by: GDW

Statistics:
2,000-ton Hull (Needle/Wedge) - Streamlined
AC: 16 (15 vs. Meson Guns) AR: 3 (TL-14) SI: 275 Initiative: 4
Starship Size: Large Cost: 1,408.424 MCr (1,760.53 MCr without discount)
Model/5 Fib (PP: 49/13) Computer Avionics: Less than 4,000-ton Sensors: Very Long Range Communications: Very Long Range
Cargo: 210.6-tons Passengers:
Annual Maintenance = 140.842 KCr (70.421 KCr if routinely maintained)
Routine Maintenance = 35.211 KCr/Month (352.106 KCr per year)

Performance:
Jump-1 (enough fuel for 1x Jump-1)
Acceleration: 4-G Agility: 4
Power Plant: TL-14 Fusion (311 EP output, enough fuel for 4 weeks)
Fuel Scoops, Fuel Purification Plant (TL-14, 6hrs per 500 tons of fuel)
Atmospheric Speeds: NOE = 1,175kph Cruising = 3,525kph Maximum = 4,700kph

Active Defenses:
Nuclear Dampers USP:6
Meson Screens USP:3

Weapons:
Hardpoints: 10
6x Triple Missile Rack Turret TL-14 (36 missile magazines) Organized as 3 batteries,
Missile +4 To Hit, 4d6 (18/x1), Range: 90,000km, Ammo: 540 missiles
Nuclear Missile +4 To Hit, 9d6 + 4d12 Radiation (17/x2), Range: 90,000km, Ammo: 180 missiles
4x Double Fusion Gun Turret TL-14, organized as 2 batteries, +6 To Hit, 6d20 (16/x5), Range: 4,500km
1x 100-ton Particle Accelerator Bay TL-14, +9 To Hit, 9d12 (17/x1), Range: 45,000km


Ship's Vehicles:
2x 50-ton Kia Class Fighters (Internal Hangar)
Launch facilities for 1 Craft per turn

Accomodations & Fittings:
50x Single Occupancy Stateroom (50 People)
48x Low Berth (48 People)
1x Sickbay (2 Patients)
1x Airlock

Crew Details:
7x Command Officers, 3x Command Crew
3x Flight Officers, 7x Flight Crew
1x Gunnery Officers, 15x Gunnery Crew
2x Engineering Officers, 6x Engineering Crew
1x Medical Officers, 1x Medical Crew
2x Marine Officers, 46x Marines
4x Service Crew

Description:
 
Bhoins -

Thankyou for cranking those stats out. The Gormandoacy class Destroyer has a blocky rear hull with a long narrow tube between it and the command sphere which looks like a smaller diameter version of the Discovery sphere (minus the pod bay doors) from the movie "2001". Drawings of it and the merchant were done by W.H. Keith in his ink drawing style.


So far, I haven't seen any pictures posted here. I guess everyone has a picture website and just provide a link to it when needed?
 
Originally posted by shanksow:
Bhoins -

Thankyou for cranking those stats out. The Gormandoacy class Destroyer has a blocky rear hull with a long narrow tube between it and the command sphere which looks like a smaller diameter version of the Discovery sphere (minus the pod bay doors) from the movie "2001". Drawings of it and the merchant were done by W.H. Keith in his ink drawing style.


So far, I haven't seen any pictures posted here. I guess everyone has a picture website and just provide a link to it when needed?
It doesn't take anything to crank out stats, though it is easier if you have the full HG UPP.
Try using Falkyn'e excellent spreadsheet. Well worth the time to download it. (now if it only did batteries I would do Supp-9.
)
 
Incidently in the Brilliant Lances technical manual the Zhodani Vlezhdatly class strike cruiser was done as a FF&S1 ship.
 
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