Hi,
I believe that that assumption is incorrect, as I've noted in my comments.
Your assumptions are incorrect.
Hi,
I believe that that assumption is incorrect, as I've noted in my comments.
It is quite easy to completely sterilize air supply into a compartmentalized part of the ship (heat & irradiation which is TL 7 stuff). Thus, it would be financially, quite stupid to have a life boat in order to substitute for that.
Your perspective seams to be "I want there to be lifeboats" now lets logically explain them. There certainly are, as you say, some ship types and/or in some operations where this makes sense.
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Again, I don't see this as the options vs a life boat, in many cases it's just the way I see a ship is whether it has a life boat or not. Backups are essential and can be provided in many ways or multiple different backups on the same ship. Here is my post for one situation.b) if some ships either can't or don't carry small craft are their other options that might be possible in the place of them
The habitat module is Cr 20,000 vs a Cr. 14,000,000 life boat (both from Mongoose core rules).Emergency: Lack of breathable air
Decompression, life support failure, disease contaminated environment... whatever the reason.
Response:
Initiate emergency air systems as necessary to provide air to everyone possible.
Preparation and ship design notes:
Multiple backup air supplies.
Emergency air tank(s).
Even if the ship for some reason can not recycle the air it may still be able to create large amounts of clean breathable air via water electrolysis. Certain key locations, like the bridge, could have breathing tubes hooked into this system.
Another source of oxygen could be future tech versions of chemical oxygen generators. This could be designed for hours of operation like current day airliner airbag systems, a days worth of oxygen like on the ISS, or more.
When the above, and other backup systems are unavailable or consumed:
Vacc suits and shipboard versions of the habitat module (life-support for six occupants for one week) for key personnel.
Low berths for anyone not necessary. Fast drug if there are not enough low berths for anyone not necessary.
Again, I don't see this as the options vs a life boat, in many cases it's just the way I see a ship is whether it has a life boat or not. Backups are essential and can be provided in many ways or multiple different backups on the same ship. Here is my post for one situation.The habitat module is Cr 20,000 vs a Cr. 14,000,000 life boat (both from Mongoose core rules).
Your assumptions are incorrect.
Isolation of the protection against biological warfare kind is hardly practical, but then, natural diseases aren't usually that infectious.On a small space ship (say a scout/courier or a free trader for example) most any deckplan that I have seen (if I am recalling correctly) doesn't really seem to show any form of sickbay and the layout of the staterooms don't really seem to indicate any way for isolating one stateroom from the rest.
TL 12 air tent and boiling all water from the recycler. That will handle anything but the very most contrieved disease.As such, if a passenger becomes ill with an infectious disease its hard to see how that person can be physically separated from the rest (especially since the interior partition bulkheads and sliding doors apparently are not considered air tight and its hard to see how water and air supply for any one stateroom can be segregated from the rest).
Per the official deckplans (Sup 7), essentially, the type S has 13-14 Vacuum-tight compartments already.Just a silly thought but here goes.
On smaller starships like Scout/Couriers or others with a general layout of a single deck for quarters (yes, I know about the upper-lower compartments), why not have the entire cabin so configured as a lifeboat or just a self-contained rescue space ?
That concept sort of goes back to the idea of a 'hardened' standard cargo container for such application but on most starships the single occupancy staterooms are of that size-displacement.
Mind there would be some dockyard time involved for retro-fitting an existing ship or addition costs if the vessel is under construction but depending on how ship's are 'licensed' in one's particular TU, such might be a code requirement.
Hi,
In looking through the internet on the subject of controlling the spread of diseases and such you can find many references to the role that isolating those infected, as well as quarantining those that might be infected etc.
On a small space ship (say a scout/courier or a free trader for example) most any deckplan that I have seen (if I am recalling correctly) doesn't really seem to show any form of sickbay and the layout of the staterooms don't really seem to indicate any way for isolating one stateroom from the rest.
As such, if a passenger becomes ill with an infectious disease its hard to see how that person can be physically separated from the rest (especially since the interior partition bulkheads and sliding doors apparently are not considered air tight and its hard to see how water and air supply for any one stateroom can be segregated from the rest).
As such, especially for diseases that may be similar to Legionaries disease (which apparently can be spread by stuff that can infest modern day air conditioning systems) or other diseases that apparently can get into a water supply since it may be hard to isolate those infected personnel from the non-infected (or at least those not showing any signs of disease) one specific means of trying to isolate the not yet sick from the sick (and any contamination that may be able to get into the ship's life support systems) would seem to potentially be to move the non-sick (or at least those not yet showing signs of sickness) into somewhere with a completely separate life support system, such as a lifeboat/lifepod and/or small craft.
For a livestock carrier where an outbreak has also occurred, a similar approach may also be used.
Isolation of the protection against biological warfare kind is hardly practical, but then, natural diseases aren't usually that infectious.
EDIT: Missed the fallacy the first time around. It's one you've made before: We're discussing how to change starship designs to solve the problem of isolating infectious patients. As such, what most any deckplan shows is irrelevant. What's germane is what changes can be made to most any deckplan that will solve the problem; bung in a lifeboat or something less drastic?
Suggestion for something less drastic: Fixing up a backup life support system that can be switched on and set to service a separate set of staterooms would be far cheaper than a lifeboat. Especially if some staterooms have been made airtight.
Mind you, if we do look at canonical deckplans, it could be argued that the lack of sickbays and isolation wards shows that, for whatever reason[*], people in the Traveller universe are not worried enough about infectious diseases aboard ships to invest in sickbays, let alone isolation facilities (Or lifeboats, for that matter).
[*] My take is that ultra-tech medical scanners are capable of giving anyone a clean bill of health in a very short time and that the ship's medic give everyone a routine scan before they're allowed aboard. It's so routine that it hasn't been worth mentioning before.
TL 12 air tent and boiling all water from the recycler. That will handle anything but the very most contrieved disease.
Hans
There is a certain - inelegance - in repeating the same basic argument over and over long after multiple others have poked holes in it. Your arguments rest on assumptions of incompetence on the part of ship designers: that the separate sections denoted by bulkheads may not in fact be separate, that the air and water recycling systems within any given section is incapable of preventing the spread of biological contaminants, and so forth. As such, they are IMTU arguments, which is to say that you may apply them to your personal vision of the Traveller universe if you feel it supports the game story you want to tell, but there's no basis in canon for taking them as core assumptions of the canon universe....
...Your example of Legionnaires, for example, invokes a variety of bacteria - an organism that in this case is capable of thriving and multiplying in the moist environment of an air conditioning system. It therefore represents not so much a case of an airborne biological transmitting from person to person across rooms, but a contamination of the air system itself that takes advantage of the peculiar properties of an AC. Your argument therefore calls on us to accept that a far future space-faring civilization with several millenia experience in space is not familiar with biological contamination of air recycling systems and is not competent to recognize and deal with it when it arises....
...Traveller is science fiction. As such, the fictional story it plays out is to some extent based in science. Science tells us that an organic contaminant, unlike a gas molecule, has to have a certain mass and size in order to be able to be an organic contaminant. Even a virus has a certain minimum size and mass in order to be complex enough to function as a virus. That means that organic contaminants are invariably subject to filtration and to heat sterilization, requiring only that sufficient temperatures be achieved - and if there is anything a starship has in plenty, it is heat for sterilization. A culture with millenia of experience in space must have some familiarity with disease transmission in enclosed environments, especially after the bitter experience of the Vilani at the hands of those filthy disease-ridden Terrans. Thus, to speculate on an organism capable of airborne infection across even the minimal barrier of the room partitions, one must speculate on an airborne infectious agent capable of being picked up by - and surviving a trip through - an air recycling system designed by a culture familiar with the potential for airborne infection through the air recycling system. In other words, one must again assume the designer is incompetent....
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However, the strongest counter to your argument remains very basic, and one that has been repeated by several posters: one simply does not put a lifeboat on a ship for the purpose of combating contagion on that ship, not when one has absolutely no means of assuring oneself that the occupants aren't simply concentrating themselves in a small volume to more easily infect each other and to carry that contagion to other worlds. The idea is one that would give the average epidemiologist screaming nightmares.
The contrievance includes getting someone infected by one of these rare diseases. And if boiling the water isn't enough, run it through a filter.As for diseases being contrived or not, boiling water, air tents and the like are not really capable of controlling some known existing diseases right now, so its unlcear how boiling water (for instance) at TL12 will change anything.
Technobabble handwave: Molecular bonding techniques.As for air tents, evenif you assumed that they could be perfectly impervious to the leakage of any bacteria or virus (which I believe would be quite a challenge) you would still have an issue with anything entering or leaving the tent needing to be somehow treated as well, with any/all seals around the openings needing to be resistant to allowing anything through as well as being of a material that will not allow anything to adhere to them or become affixed to any irregularities in its surface (or that is most rubber type compounds and/or anything else with any form of pores big enough to entrap bacteria or a virus would likely be unsuitable) etc.
So even if some new form of material can be developed by TL12 (bearing in mind that not everything in the Traveller universe is at TL 12, especially across the several different millieu) then it may well be likely this still would not necesarily be proof against even currently known diesaeses (not even considereing any potential for accidents happening, etc).
No, I mentioned biological warfare agents as an example of a threat I didn't think standard precautions would work against. If you want to include the odd equally dangerous disease, go right ahead. Could you provide a few examples of such diseases? I'd like to know just how common they are and just how dangerous they are.PS. I don't think I mentioned diseases as being from biological warfare anywhere and some existing non-biological warfare diseases can be quite infectious...
I guess by now you will have read AT's post about how easy it is to include separate life support systems for separate parts of a ship. Such a separate life support system would most likely be part of any isolation ward setup....especially when you consider that on a starship you will have all the people rebreathing the same air, redrinking or using the same water, and living and working in the same limited confines for over a one week period.
The contrievance includes getting someone infected by one of these rare diseases. And if boiling the water isn't enough, run it through a filter....
...And if a ship is unlucky enough to run into one of those rare high-penetration diseases, it would be out of luck. The question is, how many shipowners would worry about something like that happening enough to pay to guard against it? And if he does pay to guard against it, is he going to pay a couple of hundred thousand credits to include a real isolation ward or is he going to pay 15 million credits to include a lifeboat?...
...No, I mentioned biological warfare agents as an example of a threat I didn't think standard precautions would work against. If you want to include the odd equally dangerous disease, go right ahead. Could you provide a few examples of such diseases? I'd like to know just how common they are and just how dangerous they are....
...As for air tents, evenif you assumed that they could be perfectly impervious to the leakage of any bacteria or virus (which I believe would be quite a challenge) ...
...I haven't really seen much in the way of any argument yet that has poked holes in any of my concerns, myself. ...
Hi,
since it is currently believed that life (in some forms such as viruses etc) may be able to survive not inly travel through space but also atmospheric entry as part of a meteorite, its not really clear to me that TL 7 heat & radiation efforts can necessarily be expected to eradicate such things.
Because you data is incomplete. Some MAY survive under the surface of some particles that reenter where they don't get exposed to very high temps. Extremely high temps (that air can be subjected to at TL 7) WILL kill ALL known bacteria & viruses.
There ya go. Problem SOLVED.