Dear Folks -
Here's the rest of the post on Tavonni Down, detailing what's available when you land here. If you're just interested in the repair bays, you can ignore this.
REQUIREMENTS FOR A CLASS-B STARPORT
These were all taken from "50 Starbases" by Judges Guild, enhanced with stuff from Exionidas and various JTAS articles.
Landing bay facilities
Two scooters per grounded ship
Motor pool of assorted vehicles
Computer net hookup
Warning sensor network for each ship
Armed security guard on duty
Consumables
Water
Basic nutrient rations
Luxuries from across the sector
Locally grown food types
Oxygen replacement (by-product of fuel refinement)
Fuel
Refined from gas giant (orbital)
Refined from sea (ground)
"Leech" vehicles for pipeline-to-ship connections (trendi to supply)
Powerplant to run the base
Armament
Missile stockpile
Laser replacement parts (Lone Scout Enterprises to supply)
Sand canisters (Lone Scout Enterprises to supply)
Special (trendi missiles, etc)
Repair
Annual maintenance overhaul (Lone Scout Enterprises to supply)
Shipyard constructing spaceships (Lone Scout Enterprises to supply)
Passengers
Computerised passenger lists
Computerised departure and destination lists (electronic boards)
Decent hotel(s) with food services
TAS Hostel
Cargo
Capability to handle individual items weighing up to 1000 tons (trendi
Storch)
Bonded warehouses with good security and variable internal conditions for storage
Orbital facilities
Orbital station present (
Eshpidar plus extras), basic version minimum includes:
Accomodation for up to 250 passengers and 250 work crew (min)
Regular shuttle service to the planet
Small craft availablefor hire
Type A2 Far Trader available for hire on 11+
Refined fuel available (
Orb-class in orbit around Ryzel; fuel pods in transfer orbit to Tavonni)
Water and basic food supplies available
Small craft spare parts available
Highport craft
2-12 shuttles
1-6 tugs
1-3 rescue tugs (optional)
1-6 rescue missiles
Geo-sync beacons x 2 (min. to allow planet-wide coverage)
Ground facilities
Starport Security
Minor repair shop (Lone Scout Enterprises to supply)
Replacements warehouse
Restaurant
Small industrial complex (Stage 2, SE of starport)
Small entertainment complex (Stage 2, part of Tamoachan City, N of starport)
Shopping mall (Stage 2, city)
Sanitation plant
Life-support repair (Lone Scout Enterprises to supply)
Refinery
Power plant for city
Hospital
Airport [DONE - part of starport]
trendi factory
Menelvagor offices
Lone Scout Enterprises shipyards
Caradoc offices
Fire Control centre
Starport vehicle parking bays
Defences
Missile batteries
Fusion gun turrets
Deep-site meson guns
Note the prices don't account for everything on the list above (e.g. most of the "ground facilities have not been priced yet).
Scout base facilities
Refuelling facilities (independent of main starport)
Minor maintenance
Administration
General accomodation
Cookhouse
Medical centre
Power plant
Defence stores
General storage
Telemetry equipment & sensors
Vehicle garaging
Imperial Marine accomodation
Xboat detection and recovery facilities (mostly orbital; aka Xboat station)
Whew! And that's just to achieve a B- rating.