Dear Folks -
Here's the rest of the post on Tavonni Down, detailing what's available when you land here. If you're just interested in the repair bays, you can ignore this.  
REQUIREMENTS FOR A CLASS-B STARPORT
These were all taken from "50 Starbases" by Judges Guild, enhanced with stuff from Exionidas and various JTAS articles.
Landing bay facilities
     Two scooters per grounded ship
     Motor pool of assorted vehicles
     Computer net hookup
     Warning sensor network for each ship
     Armed security guard on duty
Consumables
     Water
     Basic nutrient rations
     Luxuries from across the sector
     Locally grown food types
     Oxygen replacement (by-product of fuel refinement)
Fuel
     Refined from gas giant (orbital)
     Refined from sea (ground)
     "Leech" vehicles for pipeline-to-ship connections (trendi to supply)
     Powerplant to run the base
Armament
     Missile stockpile
     Laser replacement parts (Lone Scout Enterprises to supply)
     Sand canisters (Lone Scout Enterprises to supply)
     Special (trendi missiles, etc)
Repair
     Annual maintenance overhaul (Lone Scout Enterprises to supply)
     Shipyard constructing spaceships (Lone Scout Enterprises to supply)
Passengers
     Computerised passenger lists
     Computerised departure and destination lists (electronic boards)
     Decent hotel(s) with food services
     TAS Hostel
Cargo
     Capability to handle individual items weighing up to 1000 tons (trendi 
Storch)
     Bonded warehouses with good security and variable internal conditions for storage
Orbital facilities
     Orbital station present (
Eshpidar plus extras), basic version minimum includes:
          Accomodation for up to 250 passengers and 250 work crew (min)
          Regular shuttle service to the planet
          Small craft availablefor hire
          Type A2 Far Trader available for hire on 11+
          Refined fuel available (
Orb-class in orbit around Ryzel; fuel pods in transfer orbit to Tavonni)
          Water and basic food supplies available
          Small craft spare parts available
     Highport craft
          2-12 shuttles
          1-6 tugs
          1-3 rescue tugs (optional)
          1-6 rescue missiles
     Geo-sync beacons x 2 (min. to allow planet-wide coverage)
Ground facilities
     Starport Security
     Minor repair shop (Lone Scout Enterprises to supply)
     Replacements warehouse
     Restaurant
     Small industrial complex (Stage 2, SE of starport)
     Small entertainment complex (Stage 2, part of Tamoachan City, N of starport)
     Shopping mall (Stage 2, city)
     Sanitation plant
     Life-support repair (Lone Scout Enterprises to supply)
     Refinery
     Power plant for city
     Hospital
     Airport [DONE - part of starport]
     trendi factory
     Menelvagor offices
     Lone Scout Enterprises shipyards
     Caradoc offices
     Fire Control centre
     Starport vehicle parking bays
     Defences
          Missile batteries
          Fusion gun turrets
          Deep-site meson guns
Note the prices don't account for everything on the list above (e.g. most of the "ground facilities have not been priced yet).
Scout base facilities
     Refuelling facilities (independent of main starport)
     Minor maintenance
     Administration
     General accomodation
     Cookhouse
     Medical centre
     Power plant
     Defence stores
     General storage
     Telemetry equipment & sensors
     Vehicle garaging
     Imperial Marine accomodation
     Xboat detection and recovery facilities (mostly orbital; aka Xboat station)
Whew! And that's just to achieve a B- rating.