Hi, I've been through past threads, and I've read alot, but I'm still very confused! Can anyone help me?
I have a subsector sized polity with 20-25 worlds. I want to start building ships, but I want to be restricted by budget, not just hull size. I can build everything together and make it all work together.
How do I calculate the money I have to play with kitting out the Navy from scratch, in raw funds to spend on hardware, not training, wages, R&D, uniforms, etc??
Secondly, how about the planetary defences: Naval defences that is? I want to build small insystem defence fleets for the bigger systems.
I've looked at Striker, and TCS but they seem to overlap yet say different things.....
??
I have a subsector sized polity with 20-25 worlds. I want to start building ships, but I want to be restricted by budget, not just hull size. I can build everything together and make it all work together.
How do I calculate the money I have to play with kitting out the Navy from scratch, in raw funds to spend on hardware, not training, wages, R&D, uniforms, etc??
Secondly, how about the planetary defences: Naval defences that is? I want to build small insystem defence fleets for the bigger systems.
I've looked at Striker, and TCS but they seem to overlap yet say different things.....
??
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