Garyius2003
SOC-13
Given the recent huge cruise ship breakdowns...
A J2 or J3 large liner, 2-3k passengers. Maybe a route stop outside the major Marches worlds, but in between. A breakdown with the PP (?) on the way out to the jump point results in the ship wandering towards the outer system.
The system and local factor decides to charter (impress?) the PC's ship and several others to run food, life support and repair bots and parts out to the ship in a constant round robin.
Repairs are expected to take several weeks.
Passengers scheming or playing politics to be taken off on the run back. Disorder on the ship. Reporters trying to tagalong to go out to the ship. Robbery. Murder(?) A risky attempt to remove a section of the hull to rush the repair goes wrong, requiring rescues of rescue balls against time in an entire section.
So I need a deck plan source for a very large liner. High Lightning minus 3/4ths of the total decks, and the remaining gun decks converted to multi-use convertible lounge, theater, dining, pool, zero G, and sports areas?
Crib from the various 1001 character type pubs for major pax and crew and co workers, and use the Dark Conspiracy playing card system to set personality types?
Kill the captain and chief engineer and some other senior staff in the initial failure or the hull screw-up to cause more disorder?
Who has ideas or suggestions or sources for me?
A J2 or J3 large liner, 2-3k passengers. Maybe a route stop outside the major Marches worlds, but in between. A breakdown with the PP (?) on the way out to the jump point results in the ship wandering towards the outer system.
The system and local factor decides to charter (impress?) the PC's ship and several others to run food, life support and repair bots and parts out to the ship in a constant round robin.
Repairs are expected to take several weeks.
Passengers scheming or playing politics to be taken off on the run back. Disorder on the ship. Reporters trying to tagalong to go out to the ship. Robbery. Murder(?) A risky attempt to remove a section of the hull to rush the repair goes wrong, requiring rescues of rescue balls against time in an entire section.
So I need a deck plan source for a very large liner. High Lightning minus 3/4ths of the total decks, and the remaining gun decks converted to multi-use convertible lounge, theater, dining, pool, zero G, and sports areas?
Crib from the various 1001 character type pubs for major pax and crew and co workers, and use the Dark Conspiracy playing card system to set personality types?
Kill the captain and chief engineer and some other senior staff in the initial failure or the hull screw-up to cause more disorder?
Who has ideas or suggestions or sources for me?