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CT Vargr: 1d6 charisma? or 2d6?

If you play a human with a 7- Education score:

in the navy you can't get admin, pilot, computer, navigation or medical

in the marines you can't get medical, computer, admin, or leader

in the army you can't get medical, computer, admin, or leader

in the scouts you can't get computer, pilot, or engineering

in the merchants you can't get engineering, computer, pilot, or admin

in other you can't get medical, computer, or jack-o-T

Perhaps the loner career should have pilot 1 as an automatic skill like Scouts have.
 
Originally posted by Sigg Oddra:
If you play a human with a 7- Education score:
Right. But a starting character human has a 15/36 chance of meeting that requirement. And can tell right away that they probably won't be getting those skills so they can try for a career that has skills they do want in the lower tables. With a requirement of 8+ charisma no vargr character qualifies for the goodies untill receiving at least 2 levels of stat boost which they may not get.
 
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