I had my group roll up characters using MGT Core. They seemed underskilled, and then I realized that in CT supplements like Mercenary, you roll for every year of a term rather than once a term. So you end up with far more skilled characters. It seems like MGT compensates for this by picking up skills from the Event table, but the characters still seem weaker than in CT Mercenary. Judging by the preview, MGT Mercenary also awards skills for every term rather than a chance of picking them up every year.
My impression of CT is that supplements like Mercenary have become de facto core rules, so characters will tend to have more skills than MGT Core. I'm thinking of having my group reroll characters using CT Mercenary/High Guard/Merchant Princes, and then maybe giving them one roll per term on the event table. However, that still leaves the question of what to do with characters like Law Enforcement or Entertainer. Maybe have them roll skills every year?
My impression of CT is that supplements like Mercenary have become de facto core rules, so characters will tend to have more skills than MGT Core. I'm thinking of having my group reroll characters using CT Mercenary/High Guard/Merchant Princes, and then maybe giving them one roll per term on the event table. However, that still leaves the question of what to do with characters like Law Enforcement or Entertainer. Maybe have them roll skills every year?