jaz0nj4ckal
SOC-12
Folks,
I have come to the point that a player wants to have some cyborg items. I want to limit them; however, when I say cyborg items - I am not talking about over the top super human items.
When I say cyborg, I am thinking more along the lines of Luke Skywalk's hand. Something that is a replacement for an limb or body part lost.
However, the latter brings me to another point. If someone loses an eye, and they replace it... I might can see the possibility of having a IR eye for night vision. But due to the latter, I need some guidance or resources to balance my game.
What have you folks done in the past with items that I have detailed? How would I handle strength with new cyborg arms? How could I handle jumping with new cyborg legs.
Thank you
JJ
I have come to the point that a player wants to have some cyborg items. I want to limit them; however, when I say cyborg items - I am not talking about over the top super human items.
When I say cyborg, I am thinking more along the lines of Luke Skywalk's hand. Something that is a replacement for an limb or body part lost.
However, the latter brings me to another point. If someone loses an eye, and they replace it... I might can see the possibility of having a IR eye for night vision. But due to the latter, I need some guidance or resources to balance my game.
What have you folks done in the past with items that I have detailed? How would I handle strength with new cyborg arms? How could I handle jumping with new cyborg legs.
Thank you
JJ