Badenov
SOC-12
I have recently come to the conclusion that drop tanks are, or should be, ubiquitous on military ships (and pirates).
Tactically, they allow you to jump back, if you jump into an ambush, or to retreat from a system without the need to refuel. That tactical flex is the difference between losing two weeks and losing the ship. Why would you spend megacredits on a ship that could get stranded someplace, and pinned down by a superior force? I think technically you could Jump out of combat if you're outside 100 diameters? And if you misjump, you still have a full tank of gas to try and get someplace. This can also give you the tactical flex to jump into empty hexes, but you'll need more power plant fuel to make that work.
Have I analyzed the situation incorrectly? Why do all military ships not have drop tanks?
Tactically, they allow you to jump back, if you jump into an ambush, or to retreat from a system without the need to refuel. That tactical flex is the difference between losing two weeks and losing the ship. Why would you spend megacredits on a ship that could get stranded someplace, and pinned down by a superior force? I think technically you could Jump out of combat if you're outside 100 diameters? And if you misjump, you still have a full tank of gas to try and get someplace. This can also give you the tactical flex to jump into empty hexes, but you'll need more power plant fuel to make that work.
Have I analyzed the situation incorrectly? Why do all military ships not have drop tanks?