Garyius2003
SOC-13
That's an intesting idea. I could do with a DE that way, handing off the NPCs to the players.
So it looks like my choices are:
1. Rework my overall plan and go with a Gazelle/Fiery
2. Go with my compromise 500 ton TL15 Fiery II, and some NPCs (either under the GM or player controlled) and handwave why the ship is forced into a fleet by planners when it is really a Fiery that can keep up with the cruisers
3. Go with a Destroyer Escort or Fleet Escort (1000 or 1200 tons) and give each PC two NPCs to control
I did find some modern justification for the 500 ton compromise design with the US Navy's LCS and PC ship classes (the PC is just as fast as the big ships but only gets 10 days at sea---the LCS can stay out longer). Neither is as good at fighting as the big ships but both go out with the task forces and alone (will go out in the case of the LCS).
So it looks like my choices are:
1. Rework my overall plan and go with a Gazelle/Fiery
2. Go with my compromise 500 ton TL15 Fiery II, and some NPCs (either under the GM or player controlled) and handwave why the ship is forced into a fleet by planners when it is really a Fiery that can keep up with the cruisers
3. Go with a Destroyer Escort or Fleet Escort (1000 or 1200 tons) and give each PC two NPCs to control
I did find some modern justification for the 500 ton compromise design with the US Navy's LCS and PC ship classes (the PC is just as fast as the big ships but only gets 10 days at sea---the LCS can stay out longer). Neither is as good at fighting as the big ships but both go out with the task forces and alone (will go out in the case of the LCS).
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