J4 ship. 2J2 outbound with carried drop tanks for both J2s, but the first J2 per formed with an additional set of expended tanks.
First J2 ends halfway there but with full tanks (less 1 wk power fuel). 2nd is at station. Drop tanks are then half full (J2 all-up, J4 for the core hull), ship tanks are full J4 and 2 wks power).
Ship does a J4 for home and leaves the half-full tanks behind as the resupply. They’re a full load for the next J4 ship passing through.
Proof of concept:
Core hull --
Fleet Scout (199.5Td, J4/4G). LBB2 build.
Internal tankage, 120Td (J4, 4 wks Pn-4).
Payload drop tanks, 200Td.
First jump expended tanks, 80Td (hopefully recoverable after ejection, but that's not mandatory).
First jump:
Overall ship tonnage is ~480Td. Drive ratings at this tonnage are J1/1G (again, this is LBB2).
Jump (J2) while ejecting the 80Td tanks, retaining the 200Td tanks. Drive ratings are J2/2G upon tank ejection/Jumpspace entry.
Second jump, starts 2pc from origin:
Overall ship tonnage is ~400Td. Drive raings at this tonnage ae still J2/2G.
200Td drop tanks are still full, 10Td of internal tankage used for power during jump.
Jump (J2) while retaining 200Td tanks.
Arrival at mid-rift station, 4pc from origin:
Drop tanks have 120Td fuel remaining -- given to the station's stockpile, along with the tanks themselves.
Internal tanks have 100Td fuel (J4 + 2 weeks power) remaining.
Return to origin:
Jump (J4) on internal fuel. Will have ~10Td or so fuel remaining (1 week power) on jumpspace exit.
Repeat as necessary and/or desired. Each such trip leaves 1 full fuel load for a Fleet Scout at the station. Payload tanks may be configured as 1x80Td tank and 1x120Td tank, to allow repeating this process so as to be able to place sets of 120Td tanks at a depot/cache at the far end of the refueling chain. They will require refuelling there, but it does save having to contract for new tank construction at the far end.
Conclusion and suggestions for further development:
This works for the smallest practical LBB2 ship that can do J4/4G.
Due to scale efficiency in LBB2, it will therefore work with any larger LBB2 ship capable of J4/4G and a hull sized such that there is another hull of twice its size on the Drive Performance Table.
Due to the reduced size of drive components in LBB5 and the lack of a table dictating fixed hull size increments, it will therefore work with any LBB5 ship larger than 200Td.