I'm trying to flesh out Drellesarr in Reaver's Deep a bit and
thought about how the original settlers took this backwater
planet and made it into a habitable place (well as habitable
as can be with it's stats)
Anyway, back to the question... Do you think the inhabitants of
Drellesarr over the centuries could have the wherewithal to do some
relatively minor (in my eyes) terraforming to add things like spots of
water or creating small pockets of artficial mountains/hills to make
other settlement areas...
Or do you think it would strictly be just a "run and hide" mentality
where the Reavers would simply park their ships and keep quiet ?
Obviously by the above stats it is a somewhat thriving place and I have
some basic ideas for what I would do to reflect the above description.
What tech level do you feel would be appropriate to ground asteroids ?
What would it do to a place like Drellesarr which has no atmo or water
anyhow ? It's small so I wondering how long for the dust to settle
It's a Feudal Technocracy now, but I assume at one point it was
somewhat balkanized due to whoever was around and could keep
the others in line. More than likely the most powerful would decide to
do something as radical as this and the others would be unlikely to
stop it, especially if they weren't told about it.
I'm trying to get the feel of:
What Tech Level it would require ?
What sort of numbers (meaning participants) ?
What sorts of characters (belters, pilots, engineers, scientists) ?
What sort credits ?
I could see dreaming up a Reaver's Tale where they go kidnap the
appropriate people to help them do this...:nonono: Might fit the place's
history.
Maybe a nice Landgrab-style anecdote for the place.
>
thought about how the original settlers took this backwater
planet and made it into a habitable place (well as habitable
as can be with it's stats)
Code:
Drellesarr System Information - B310550A
----------------------------------------
Starport B B - Good Quality Installation.
Refined fuel is available, as is annual maintenance overhaul.
A shipyard capable of building non-starships is present.
Size 3 3000 miles (4800 km).
Atmosphere 1 Trace.
Hydrographics 0 No free standing water.
Population 5 Hundreds of thousands.
Government 5 Feudal Technocracy.
Law Level 0 No laws affecting weapons possession or ownership.
Tech Level A Average Imperial.
Drellesarr over the centuries could have the wherewithal to do some
relatively minor (in my eyes) terraforming to add things like spots of
water or creating small pockets of artficial mountains/hills to make
other settlement areas...
Or do you think it would strictly be just a "run and hide" mentality
where the Reavers would simply park their ships and keep quiet ?
Obviously by the above stats it is a somewhat thriving place and I have
some basic ideas for what I would do to reflect the above description.
What tech level do you feel would be appropriate to ground asteroids ?
What would it do to a place like Drellesarr which has no atmo or water
anyhow ? It's small so I wondering how long for the dust to settle

It's a Feudal Technocracy now, but I assume at one point it was
somewhat balkanized due to whoever was around and could keep
the others in line. More than likely the most powerful would decide to
do something as radical as this and the others would be unlikely to
stop it, especially if they weren't told about it.
I'm trying to get the feel of:
What Tech Level it would require ?
What sort of numbers (meaning participants) ?
What sorts of characters (belters, pilots, engineers, scientists) ?
What sort credits ?
I could see dreaming up a Reaver's Tale where they go kidnap the
appropriate people to help them do this...:nonono: Might fit the place's
history.
Maybe a nice Landgrab-style anecdote for the place.
>