jaz0nj4ckal
SOC-12
Has anyone done anything to make hand-to-hand (HtH) combat more interesting? For example – rules or special benefits for Judo Throws or Choke Holds?
I currently have a rough outline or draft on what I want to focus on, but with the intent to keep it ‘VERY’ simple. GURPS sort of gave me the idea; however, too many details and maneuvers are in resource books, and me being a sucker for 2d6 and simple rules I started drafting something for CT.
To keep things simple I have broken maneuvers into three categories.
Group K/P = Kicking/Punching
Group T = Throws
Group H = Holds
It can be argued by some that Kicking can develop a great deal more force and damage then a punch; however, for simplicity both forms of damage are caused by blunt or bludgeoning; however, the other groups would allow for other dice penalties.
For example –
Group K/P = normal damage on chart
Group T = throw opponent 1m and have them make a check land prone?
Group H = maybe strength check to see if they can break free and maybe some other checks to see if they pass out.
I always like to hear from the community, so what have others done to add a little more flavor?
I currently have a rough outline or draft on what I want to focus on, but with the intent to keep it ‘VERY’ simple. GURPS sort of gave me the idea; however, too many details and maneuvers are in resource books, and me being a sucker for 2d6 and simple rules I started drafting something for CT.
To keep things simple I have broken maneuvers into three categories.
Group K/P = Kicking/Punching
Group T = Throws
Group H = Holds
It can be argued by some that Kicking can develop a great deal more force and damage then a punch; however, for simplicity both forms of damage are caused by blunt or bludgeoning; however, the other groups would allow for other dice penalties.
For example –
Group K/P = normal damage on chart
Group T = throw opponent 1m and have them make a check land prone?
Group H = maybe strength check to see if they can break free and maybe some other checks to see if they pass out.
I always like to hear from the community, so what have others done to add a little more flavor?