AnotherDilbert
SOC-14 1K
PA spinals have better to hit and don't need to penetrate any active defences, hence they are much more likely to do damage.Particle accelerators excel at killing unarmored ships.
Against armor, they're really at a pretty marked disadvantage compared to meson guns ... even with the meson screen factor thrown in.
Take a hi-tech 1 kDt missile boat with armour 20, meson screen-9, and agility 6. Pretty heavily armoured and something you might expect to find on a TL-15 battlefield.
A meson N hits at 11+ (8%), penetrates the screen at 7+ (58%), penetrates config at 6+ (72%), for a total chance of doing damage of 3.5% which is a kill.
A PA T hits at 7+ (58%) and thats it. Against a size A ship the factor T inflicts 17 size crits, reduced by armour to 7 crits. 7 crits is not a statistical certainty of a kill but about 95% kill chance. So, a total of 55% kill chance.
So, in this scenario a PA spinal is ~15 times more likely to kill a small heavily armoured ship than a meson spinal.
Note that I used a larger factor PA spinal, because these are the most efficient kill tools at TL-15, and typically how they would be deployed. Including power the PA spinal is just a little larger than the meson.
Note that the PA spinal would still inflict one size crit on a size K rider with armour 15, so still relevant against the standard meson sled. A single crit is about 36% kill chance against a rider (presuming multiple computers, screens, and crews) mostly PP and M-drive destroyed. Not as impressive as a meson, but combined with a much higher chance of doing damage the PA spinal is still competitive.
Let's see:
A meson N hits a size K rider at 10+ (17%), penetrates the screen at 7+ (58%), penetrates config at 4+ (92%), for a total chance of doing damage of 8.9% which is a kill.
A PA T hits at 6+ (72%), which inflicts a size crit (and some insignificant surface damage) which is a 36% kill chance, for a total kill chance of 26%. So "only" twice as likely to kill an enemy rider compared to a meson spinal. But of course it does nothing against larger ships.
Hence:
The point of PA spinals is size crits.
And of course everything kills unarmoured ships.Meson spinals excel at killing large, well-defended ships.
PA spinals excel at killing small ships.
Nukes attritions everything but hi-tech rocks.
Quite, and this is the reason meson spinals are better than a bunch of meson bays.Meson screens are extremely effective at nullifying meson bay weapons (meson screen-3 is adequate if computer models are at parity), but not nearly as useful at the higher end of spinal mounts.
Meson spinals are often overkill, they can inflict several kill conditions with each hit, e.g. Fuel Tanks Shattered and a Power crit. If meson bays could hit as well as spinals they could distribute their fire over several enemy ships, and inflict the same crippling hits on different ships, so killing more ships, hence they would be superior to spinals.
Meson spinals needs the better hit chance to be relevant compared to meson bays. Without it combat would be dominated by 1000 Dt ships with a meson bay...