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Battle-Class Ships: Design and Combat Discussion

If a twice as large ship has twice the batteries (each doing the same damage), but much less than twice the hit points, aren't large ships automatically losing to several smaller ships?

It's still bigger, and more likely to have thicker armor. It's a good compromise for playability. Crits are usually the killer for big ships, SI loss for smaller ones.

Every sim has its flaws... :)
 
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